Mesh Error With Blank Baseplate

In the blank baseplate, an error can be given out of nowhere without any plugins or toolbox models inside of the game.

System Information: Intel® Core™ i7-7700K Processor @ 4.20 GHz, 16 GB, NVIDIA GeForce GTX 1070

Beta Features: Assistant Preview, Dragger AoL Improvements, EditableImage and EditableMesh, Face Capture, Gamepad Emulator, Import Queue, Improved Constraint Tool, Improved Mass Properties, Live Animation Creator, Multilayer Wrap Fix, New Studio Camera Controls, Next Gen Studio Preview, Preferred Text Size Setting, Scripts Are Non-Strict By Default, Texture Generator, UIDragDetectors, Updated Roblox Controls, Video Uploads

Reproduction Steps & Place:

Steps:

  1. Open a blank baseplate with the output enabled.
  2. Click play and run your baseplate.
  3. Check the output.

Place File:

Bug Repo.rbxl (52.1 KB)

1 Like

Hi @JellyM015,

Thanks for the report! To help me investigate this, could you provide a little more information?

  • Do you know which asset is missing? Do you have the asset ID for it?
  • Does this happen in other places besides the baseplate?
  • Does the error message show up consistently?
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I have found the exact mesh. It seems to be inside of every template I’ve checked so far, including non-baseplate ones.

Mesh Link

The mesh is moderated leading to this error.


This also happens in various other templates.

If the error message showing up consistently means that it seems to be in all templates, then probably yes.

If it means if I see it in the output every time, then also yes likely. I’m unaware if it was every single time though.

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It looks like the issue was with your avatar’s head mesh, which has been moderated based on the report. Could you please check your avatar in the store and try reloading the mesh? If the problem continues, let us know!

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