I recently wanted to optimize my game to the max by converting parts to meshes, I need help though.
When I export it in blender, it is perfectly fine, when I export it from blender back to roblox, it has no textures, I am not a builder I am a scripter and I really need help with this.
The textures do not carry over into Blender, when you convert parts to meshes you’ll have to retexture them once you’ve reimported them into Studio.
Either make a texture for it in Blender or in a program of your choice and upload it as a image, then apply it as a mesh texture, or split the mesh up into different meshes in Blender and export them as separate files and import them as two different meshes, texture them, and put them back together in Studio.