So I have been on blender creating a bark mesh for a low poly tree, and the faces become transparent when put into roblox studio.
Heres an example of what is wrong;
https://gyazo.com/91e166cd474953d4f40db64d99f9da78
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https://gyazo.com/092f295822a7629886787df520c1532d
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https://gyazo.com/aaf43bd43ae68c30e6ce3f231f40a63a
I have flipped the faces, filled the normals but it just doesnt want to get to work.
I am currently on blender v2.79 as I prefer that layout.
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0_1195
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#2
This has been asked many times before.
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