Mesh faces / triangles vanishing upon import into Studio

I’m not super skilled with blender, so I’m not sure if I overlooked anything.

My mesh appears to be going invisible in some places along the top and bottom. It’s not even a complex mesh, which is why it’s even more confusing.

In Blender, it looks fine:

But when importing it into studio, I’m met with these weird bits on the tops and bottoms of the mesh:
image
image


EDIT: I solved it by just remaking the mesh.

1 Like