Mesh having weird "glow" look

Hi Developers! In my current project, I’m using the “Cool Kid” package, but was unhappy with the uppertorso hood it has. I simply downloaded the uppertorso mesh, and opened it in blender to remove the hood, which all went fine. When I came to exporting the mesh, as an obj file once imported to studio it has a weird “glow” effect as seen in the attached image.

If I download the uppertorso mesh, then use that it does not “glow” weirdly. It seems to be something with blender that causes the weird render. Any help would be appreciated, thanks!

1 Like

It looks like your normals are wrong, this may have happened:

image

What Material is your MeshPart compared to the Part with the Mesh in it?

And as @tnavarts mentioned, go to your Blender Edit tools and try the Mesh>Normals>Reset Normals tool

I reset my normals tool, now whatever I export is stuck black.

I don’t think he understands anything.