Hi! I need some help. Does anyone know how to fix this hitbox bug where you r floating in the air?
Here is the ingame bug:
Topology in blender:
Hi! I need some help. Does anyone know how to fix this hitbox bug where you r floating in the air?
Here is the ingame bug:
Topology in blender:
Change the collision fidelity to Precise Convex Decomposition
If using Precise Convex Decomposition doesn’t work upload as multiple parts
AND FOR FUTURE REFERENCE
Animated skinned meshes don’t have hitboxes, they won’t move so if you ever do that just know that issue will be in the way