Mesh I created a few weeks ago no longer renders

So, I created a mesh of a rotation (also known as a mesocyclone) for a tornado. Everything was fine for quite a while, but upon opening the place today, the mesh disappeared. It says the instance is still in the game, but the mesh is not visible. The part transparency was set to zero (circled in the picture below), and I was looking right where it would be. I am unsure why it happened. I would love some answers, and maybe a potential fix. Here is a pic of what is happening now. The move tool is positioned at where the rotation is centered:

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what was the mesh supposed to look like?

also does copying the mesh ID into a different mesh part work? (or copying it into a new baseplate?)

does reimporting the mesh work?

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When opening a new place, same result, nothing. Copy/pasting the mesh also produces the same result. The mesh looks something like this, but this is part of it. I couldn’t get a better picture of the mesh on its own.
The Rotation Mesh

And the most ridiculous thing is that this comes from the picture on the studio open place screen

image

And yet when opening the place, the mesh completely disappears.

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so you don’t have the original 3d file that you imported initially? If you do, try reimporting it, and see if it disappears like the old one did.

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Never mind, strangely the mesh decided to start rendering again? I don’t know exactly what happened, but I got a better pic now.

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