Mesh ID and Texture ID From MeshPart ID via Script

I’m trying to find a way to get the mesh id and texture id from a meshpart id. The closest I got was a function called InsertService:CreateMeshPartAsync(), but that requires the user to know the mesh id. It also doesn’t provide the texture id.

I do know there’s a method out there, since the BTRoblox extension can create a tree of a meshpart. Which contains data of the mesh id and texture id.

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I figured this out! Using the AssetDelivery API, you view the contents of the downloaded file. The properties of the meshpart is in plain text.

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