Hey everyone. So this afternoon I was having some trouble importing a gun mesh into studio. The mesh is 3 separate parts and they look perfectly fine in blender. The unfortunate part is when I import the mesh parts into studio they appear to be glitched and incomplete in a way. Here are some photos to help you understand what I am saying.
This is a very common problem among Blender 2.8/2.9 users since it does not show where normals are facing. Just select everything in edit mode and do Shift + N(to all 3 parts), it should recalculate normals and flip them outwards.