Mesh Invisible Bug Not culling

So I been working on a tripod On Roblox and It is made from meshes-Each put together-and it has a humanoid part, I have noticed this problem when getting close to the feet of the tripod and only when I look down it like disappears, but there is still a shadow, but when I look up it shows normally. This also happens in game too. But When I am looking from the top to the feet it won’t disappear. I am also having this same issues but with union parts and the decals wont load, but when I take it out of the tripod group is shows.

TripodTest.rbxl (7.1 MB)

Are you sure this isn’t an issue with culling?

Nope, As Each part is Separate.