ive been working on blender and meshes, but when I use circles and upload them into studio it seems to be semi transparent depending on the camera angle
heres an image,
anyone know the issue?
ive been working on blender and meshes, but when I use circles and upload them into studio it seems to be semi transparent depending on the camera angle
heres an image,
anyone know the issue?
It looks like you need to recalculate your Normals. There’s a checkbox you can switch to view your Normals so you can fix the facial orientation. In edit mode press A to select all and Shift+N to recalculate Normals.
I tried this and it messed it up, I dont think this is the solution
ive tried filling the circle and it partially fixes the issue
You just need to invert your vertices. Simple fix.
yooo thank you bro it worked!!!
thank u! i appreciate it :)))))