So I have some meshes currently in my place. When I test in play solo, they show just fine. I believe the meshes have been “approved.” Here they are nonetheless:
I uploaded through the usual way, making a meshpart, selecting a model on my desktop, and using it. In-game, it does not show the model, although the collision box exists (the object itself doesn’t show, but you can bump into the object, and it’ll be there). It’s been a couple of days since I uploaded, and nothing changed.
In game, it displays the following error in the output:
I’ve tried republishing, restarting studio, putting the model in a clean new place, preloading the asset, inserting from the toolbox, and nothing is working.
you tried to put the textures in via decals? due what i can see is that roblox is having trouble loading them in, it could be that your game is slow to load in or roblox being buggy,