For some reason the chair in studio looks different compared to in blender. I’ve tried to make the chair again, but the same thing happened.
I couldn’t find a topic relating to this issue
For some reason the chair in studio looks different compared to in blender. I’ve tried to make the chair again, but the same thing happened.
most likely flipped normals
you should flip them so they have the correct orientation
but if you’re lazy like me and dont care about performance you can just enable double sided in the mesh properties in studio
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