You used to be able to change both the color and the material on meshes. I’m trying to change the material to metal, but it just stays as smooth plastic. Any fix?
Can you show the properties, and what the mesh looks like?
Do you have a TextureID in the MeshPart Properties?
If there’s a Texture in the mesh then changing the Color or Material won’t make a difference.
I figured it out last night. I was trying to apply materials to a FileMesh (which you cannot do.) I ended up taking a MeshPart from a dummy I had lying around and it worked.
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