Mesh scale won't tween

So basically i have a bullet visualizing script and problem is that i can’t tween mesh.Scale are there any alternative i should try to resize scale or am i doing something wrong?

game:GetService'TweenService':Create(m,TweenInfo.new(timer,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false,0),{Scale = Vector3.new(0,0,0)}):Play()

Maybe its because the vector 3 is 0,0,0 change that to 0.001 on each and try again

Not quite it but that
helped me also, thanks.

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