Mesh Splitting Check Issue

Hey There! I’m not sure if this is the right place to post it but i have a problem. I’m importing a .fbx file containing 172 meshes. All under 10K Tris. When i import it via the Asset Manager. Mesh Splitting Check keeps giving me an error. (Check image below) When i press Import Remaining Files, it says: Got an empty list of files to import. Please try again or contact support if the problem persists. Well that true because i only imported 1 .fbx file which contains multiple meshes. Which can be split by using the Mesh Splitting Check. I have tried re exporting it from blender to a new file but still the same problem persists. Anyone who can help me out? Thank you already.

An fbx file must have below 30 meshes to import.


Oh really? I always though the maximum was 200 meshes?

not true, I’ve imported models that have 65+ mesh parts

Try using new mesh importer. Might help

Where is the New Mesh Importer? Not sure if there is a new one.

It’s quite old now