Mesh textures appear as random colors in studio

So, whenever I have a mesh or union in studio the texture will appear as random colors.

It looks like this:
Screen Shot 2022-04-15 at 5.47.00 PM

It only appears like this in studio not when I join the game through the normal roblox client.
I have no idea how to fix this. Please help.

(my computer is running MacOS High Sierra. I am aware its old)

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is this an isolated situation?

It is probably a bug and hopefully will get fixed soon. Or it might fix itself If you restart your pc maybe.

I don’t know if it will fix because this has been going on for years (forgot to mention)

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Ok that makes much more sense, have you searched up anything about this specific problem incase someone else had a similar problem?

Yes, I have searched it up, but I don’t see anything like this. the closest I can find to it is mesh textures not working (showing up as gray)

Is there currently any applied texture to the mesh?

It looks like collision viewer might be a plugin

yes, there is. Its a mesh a got from the toolbox for an example

I do not have collision viewer installed.

Does any roblox staff know about this, or how to fix it?

Studio itself also has a collision viewer built-in. So maybe u enabled it by accident?

How would I turn it off? I can’t find anything on google.

I think the reason is probably at enabled collision viewer that was built-in Studio. Also i’ve checked it myself and got an same situation. But to disable it, you could follow those steps:

  1. Open File - Studio Settings.
  2. Press an Studio category, find visualization, then find “Show Decomposition Geometry”, but then you could disable it to show mesh in their standart view :slight_smile:

It worked! Thank you so much!!