MADELlNEE
(MADELlNEE)
August 8, 2021, 3:09pm
1
I have a simple rotating tween for a regular part that works fine, but the code won’t work on a mesh part for some reason. Is there any reason why this is happening?
TweenService = game:GetService("TweenService")
info = TweenInfo.new(2,Enum.EasingStyle.Linear)
Spin1 = TweenService:Create(script.Parent,info,{CFrame = script.Parent.CFrame * CFrame.Angles(0,math.rad(-25),0)})
Spin1:Play()
Tetraic
(Axiuus)
August 8, 2021, 3:11pm
2
Could you show the script you used to preform this?
MADELlNEE
(MADELlNEE)
August 8, 2021, 3:15pm
3
Yeah, sorry I forgot to put that in earlier.
TweenService = game:GetService("TweenService")
info = TweenInfo.new(2,Enum.EasingStyle.Linear)
Spin1 = TweenService:Create(script.Parent,info,{CFrame = script.Parent.CFrame * CFrame.Angles(0,math.rad(-25),0)})
Spin1:Play()
ZedDevX
(Prototype)
August 8, 2021, 3:22pm
4
is there any errors in the output?
MADELlNEE
(MADELlNEE)
August 8, 2021, 3:25pm
5
Nope
30 rebgrebtirgbetig chars