Meshes are broken

So I loaded into my studio today and this is what I saw.

The mesh is broken and incredibly deformed. All the meshes have the exact same error and I am not sure if this is something many people are having.

This is what the trees are supposed to look like.

For those of you having this issue, there is a temporary but easy fix.

Copy the Mesh’s ID

Step 2:
Delete it

Step 3:
Paste it back in

Step 4:
use CTRL + Z to revert back twice which should fix the bug for the time being.

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Thanks for the fix, also the map reminds of the map from the new game called Caliber

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It actually is. I am the lead map designer for that studio.

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Damn, nice. I love the maps in the game, you seem to be doing a really good job.

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