So I loaded into my studio today and this is what I saw.
The mesh is broken and incredibly deformed. All the meshes have the exact same error and I am not sure if this is something many people are having.
This is what the trees are supposed to look like.
For those of you having this issue, there is a temporary but easy fix.
Copy the Mesh’s ID
Step 2:
Delete it
Step 3:
Paste it back in
Step 4:
use CTRL + Z to revert back twice which should fix the bug for the time being.