Quite confused on the reasoning behind this, but specific meshes / models within my studio have suddenly disappeared months after being imported from blender, staying completely transparent with the ‘Transparency’ property set to 0.
One solution I found to this is re-writing the ‘Mesh ID’ out within the properties, but an even bigger issue arises with the fact a build (of my friends) contains this specific mesh 1110 times, meaning he would have to re-write the ID of each individual mesh.
It appears to be countless meshes in studio, alongside in live servers for both me and my friend. Re-Importing 1110 meshes would be a super tedious task but I assume it’d be something we’d have to do.
This is also another one of my meshes that have been affected (not the diamond) , this one is a custom avatar.