I’m experiencing issues with some flat surfaces in my assets when
importing them into Roblox Studio. Despite having no modifiers and
correct scale settings in Blender, these surfaces appear large and are
difficult to select in Roblox Studio, making it frustrating to work with.
I’ve included images of the problem in Blender and Roblox Studio,
along with my Blender export settings. Any help would be greatly
appreciated, especially since regular scene imports take around 30
minutes on Roblox.
(Other assets that are also flat import just fine)