The mesh I uploaded was not a closed hull (not airtight, non-manifold) I guess this is the cause, but it’s not mentioned on the wiki that it’s a problem to have open meshes, so not quite sure if that’s it or not
The ambiguous error I got: “Error while creating named asset: Could not upload MeshPart”. Requiring meshes to be closed hull just seems like a weird limitation, especially to get such an ambiguous error from it.
I don’t think i completely understand what you’re saying, but i do know that the open hull has nothing to do with the error you’re receiving. Could you perhaps message me the file so i can take a look at it?