Meshpart shading bug

as I am putting a hat on an NPC this keeps happening and is quite annoying: -mbzB7hhS1Cv8_MWpCkjTQ

I don’t have much details on it other than the part is a mesh.

It happens with a lot of things and is more of a humanoid shading bug than a mesh shading bug. Here’s another instance of it happening with shirts this time instead of hats (he fixed it by using texture mapping onto 3 bricks instead of a humanoid):
https://twitter.com/Zeloi_RBLX/status/912070286140420096
This is definitely something that needs to be fixed.

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Is it in the same model as the humanoid?

If you have a model with a humanoid and then that model is inside another model, everything in the second model will have a shading problem.

No it wasn’t

Then don’t put it in a model?

… I’m telling how the bug happens. Is it not obvious?

Yes, this is one of those new instancing glitches. I’m working on it.

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