Here is a picture of the explorer if it helps. The MeshPart itself does not have a TextureID. The texture should be determined by the SurfaceAppearance inside the MeshPart
Bro the 0.02 transparency is just a game feature, if u wanna make it transparent then make it 0.02 else 0
I saw someone doing the slash effect and they got the same, i guess no ones gonna fix it, 0.02 is enough
Could you try setting the AlphaMode to Transparency under the SurfaceAppearance properties?
edit: Make sure the meshpart is double sided. You can turn that on under the meshpart’s properties. This so that the transparent leaves don’t layer over each other.
edit2: didnt see that you already have doublesided on sorry lol
Sorry for the late response, I reloaded studio about 3 times and it fixed the issue, although it’s pretty annoying I had to reload it 3 times
The MeshPart is double sided. Here are all the properties of the SurfaceAppearance, I haven’t changed any of them since my original post
Edit: The issue does still happen randomly when I open studio, just not as often. I’ve seen multiple people with this same issue and I think someone should open a bug report about it