Meshpart textured but without texture?

I was looking for some free models to use as reference when i found it.
A bunch of one piece fruits, and this one in particular had no texture ID, neither surface appearance, nothing.
But has some kind of gradient somehow, instead of a common gray meshpart.
Take a look at its properties and if you know how to achieve this result please let me know.
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It also blend the gradient and symbols with the roblox materials.
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Allow color change without losing its details too.
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I’m no artist, but I’ve used blender once, and I can say from that experience, that you can color and texture models in blender, and import them to roblox, where they will retain their textures.
So that’s why there is a texture on it, but no physical roblox texture object.

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What the, that’s new. I’m with you, how the hell is that working, it’s awesome!

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Vertex colors, most likely. They are interpolated on the GPU, leading to a gradient effect.

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I dont think its something related to blender but probably some diferent way to import to roblox.
Because when i import my models from blender it comes with its textures but in “TextureID”
if i erase the textureID the mesh get gray, diferent from that fruit mesh that has no textureID.

I already achieved a similar result using SurfaceAppearance with transparent textures but not like this one

Thats it, thank you very much!!!
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Here a video explaining how to do it:

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