Meshparts transparency or rendering bug (maybe useful bug?)

Tragic… :frowning:
I need help because this glitch ruins my my builds :sob: (already tried searching for similar cases but can’t find)

Also somebody said to just set transparency to 0, which wouldn’t work for me cuz doing this leaf shading trick and like it would mess it up! (left is 0.011 transparency and right is 0)

Ok so like uhm when I put 2 meshparts with their transparency set to any value over 0.01 (oddly specific but yes) the one behind will render over the front if you’re facing more towards the other

Hopefully the gyazo videos actually embed!!

Here is an example!!
https://i.gyazo.com/efd5928f0d6889ea68bd92eb287e8a85.mp4

Also it’s probably unaffected by the camera position, it looks to be solely based on rotation
https://gyazo.com/767f5da6a9fa10dff931148559b55fec

Any working solutions would be highly appreciated and will be rewarded with an egg :sunglasses:

1 Like

try turning on double sided >:( >:( >:(

well for the manly balls it no work, unfortunately issue still persists

and for my leaves, they are already double sided (issue still persists with it off

I NED

hmmm try turning the trans 0.02 or 0.2 idk I FOGOR :skull: do that for the trees also do double sided for them too

for your manly balls I think thats how it works depending on ur blender setttings also nice manly balls :flushed:

I’m assuming you watched same video as I did How to build Anime Trees in ROBLOX Studio (Ghibli Trees) [Stylized Trees] {2021} - YouTube cuz it mentions that,

Well the effect is the same as long as the transparency is over 0.01, even in higher transparencies such as 0.8, it still bugs out :frowning:

But since you apparently need an egg so desparately, I will give benefit of the doubt that you’re family is being held hostage by 47 criminals and you need the egg to feed your long lost child so they have the energy to fight them thugs and save your family

So here is egg :egg:

Oh yeah forgot to mention, the manly balls are directly from roblox studio. I just converted the sphere mesh to obj file or something then put it in a mesh part (which is probably a sign that mesh itself isn’t the issue)

1 Like

hmm this seems like a bug but what I remember this is how the meshes work idk

yeah because thats how I think the mesh works also I forgor to say that those bushes have drip @Physicionics :cool:

oki! I’ll just try and avoid overlapping 2 transparent meshes

1 Like