My friend and I are currently experiencing a problem where messaging service will say that it’s disconnected. This happens in all of my games that use it and in-studio too. Is anyone else experiencing this problem? My game relies on MessagingService so all new servers are not working and It cannot be our doing as the game hasn’t been updated recently.
It seems the problem happens when ever you attempt to use SubscribeAsync.
This is about server messaging. Not private messaging.
My game relies on MessagingService and all new servers are not working currently. I think your problem is completely unrelated.