MessagingService Question

Hey, I feel like this would be an easy fix, so if someone would take the time to answer, i would really appreciate it.

Basically I just need confirmation on a question regarding MessagingService on Roblox. I have a table, and i change the value to the table when a remote event is fired from the client.

My question is: Does MessagingService publish to all servers INCLUDING the server sending it? Or does it send to every server BESIDES the one sending it?

It will publish to all servers, including the one that sent it.

Thank you so much for the reply, so this would mean if im changing a value i should do it through messageservice and the server that published it would get it?

Every server receives the message, if you have a server-wide value it may be better to use something like MemoryStoreService, but yes you can just use MessagingService and if the current server is also subscribed to the message it will receive it as well.

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