MessagingService Questions

I’m making something that requires the service. My question is that when you do MessageingService:PublishAsync(), will all the servers, excluding the one that published, only get the request one time, or is there a chance that a server could get the request two times?

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No, there shouldn’t be any chance of a server getting the request two times. If it would actually happen, then it would be a bug, that Roblox should take care of.

Oh, someone told me that that’s able to happen unless you put safety flags in place