Messed up walkspeed?

Does anyone know how I could change the walkspeed being super fast even when the player isn’t moving very fast at all? I’ve had a problem with this ever since I started with this game I’m making and just can’t help but fix it.

Here are some possible fixes

  • Check if Humanoid.WalkSpeed = is found in the "Find in All Scripts" in Scripts Menu.
  • Check what the WalkSpeed is supposed to be, run the game, and check if the humanoid's walkspeed actually is that number.
    • If it is not that number, check if the script that is supposed to change it is enabled, or if it is in a function that is not being ran.
--localscript : Parent; StarterCharacterScripts
local char = script.Parent
local humanoid = char:WaitForChild("Humanoid") or char:FindFirstChild("Humanoid")

if humanoid and char then
    humanoid.WalkSpeed = --you number
end