Does anyone know how I could change the walkspeed being super fast even when the player isn’t moving very fast at all? I’ve had a problem with this ever since I started with this game I’m making and just can’t help but fix it.
Here are some possible fixes
- Check if Humanoid.WalkSpeed = is found in the "Find in All Scripts" in Scripts Menu.
- Check what the WalkSpeed is supposed to be, run the game, and check if the humanoid's walkspeed actually is that number.
- If it is not that number, check if the script that is supposed to change it is enabled, or if it is in a function that is not being ran.
--localscript : Parent; StarterCharacterScripts
local char = script.Parent
local humanoid = char:WaitForChild("Humanoid") or char:FindFirstChild("Humanoid")
if humanoid and char then
humanoid.WalkSpeed = --you number
end