Messing around with jiggle physics

This is not really that surprising. It’s just that I found out to use jiggle physics in blender that also carry over to Roblox

First test

Second Test

Third Test

Roblox Import

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How did you do this? I have “tried nothing and I’m all out of ideas”.

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i know. isn’t it amazing? he used skinned meshes. thats all i know though

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There is a public blender plugin for the physics I sadly do not know what its called anymore

and these are meshes so it wont work w non mesh objects