"Metal" material weapon is shiny and glossy on one of my games, but not on another

Hi, I am wondering if theres a setting that I accidentally turned on or off that’s making this knife glossy in my game. It looks really cool and metallic in one of my games, but just plain grey in another game, even though it’s an exact copy/paste. I want it to look shiny in both games but I am not sure what is making it happen…

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The reason it changes appearance is beacuse you need to setup the lighting properly. Make sure to set Lighting.EnvironmentDiffuseScale and Lighting.EnvironmentSpecularScale to 1, and also tweak the ambient to get the look you want. Hope this helps!

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Do you have PBR textures enabled in one of them?

It looks neon, but I figured out that is a sun reflection.

Thank you, that worked :slight_smile: