Metal on Mac does not render Textures correctly

Hi there! I’m using Roblox Studio on a Macbook Pro, and I opened my game in Roblox Studio and it appears that on certain angles, all of the Textures in the map disappear/glitch out. I have provided a screenshot below on what’s happening in my game. I’m completely unsure if this is happening with other games, or maybe because we’re using a bunch of Textures. But I cannot get a repro on this as I’m unsure what’s causing it. I’ve also linked the game below.

Game Link: Build and Survive! - Roblox

Here’s what it looks like in Studio when the bug occurs

Here’s what it’s supposed to look like!

Here’s my system specs

3 Likes

I will try and see if I could remake this by looking at your game. I’m on Mac and would really like to know if I also have this problem.

1 Like

I use Mac and it works perfectly fine.

Sorry but this seems like a problem with your computer. Have you tried the simple fixes like restarting your computer, re-downloading Roblox studio, etc?

I am unable to play the game as of currently, but are you sure it’s Mac-specific?

The material may be metal, but possibly add a texture instead?
Texture & Source

I’m unsure if this would solve the problem: maybe try playing around with the color/material pallet. Maybe your graphics quality are low, raise it up?

Maybe there is a script activating/triggering this?
Maybe the color correction is concealing what you want?

Example


Source


Whatever it is, I hope it gets resolved soon. If it’s an error on Roblox’s end, contact a staff member.

I still have High Sierra on my Mac, although I doubt it has anything to do with computer specs.

cc: @Homeomorph (sorry if I mentioned the wrong staff)

1 Like

Could possibly be because I was zoomed out, maybe it’s just in Studio.