So, I’ve been having this little issue for a while now. As you can see the floor is metal material and its reflecting the orange color. But I don’t have any orange lights, so that’s strange. I’ve tried changing the sky of the map, I also tried to change the color of the lights, but nothing worked. It happens only at night time. Does anyone know how to fix this?
Here’s the image:

Also, it happens randomly whenever I move my camera.
Are you using future lighting? If so, cycle though the other lighting technologies until you come back to future. That fixed the problem for me.
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This is probably just the new indoor reflections. I think they reflect anything in the scene, not just lights. If you want to get rid of the weird reflection, I recommend either switching your lighting technology or setting EnvironmentSpecularScale to something other than one in your lighting properties. Edit: I think setting it to zero turns it of completely, while anything between one and zero just changes intensity.
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Sadly this didn’t help. The other technologies doesn’t have this bug tho. I think it’s an engine bug isn’t it?
Did you have any previous orange parts or lights?
I’d also try…
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Moving your camera away from the area with the problem, stay there for a good 10 seconds, and return to the original position.
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Restart or reinstall Roblox Studio.
No, this looks like a Studio bug.
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Most likely. May be that’s the issue. Also, I tried copy pasting the map to another place, it didn’t help too.
Do you have an orange part above the floor? It could just be the reflection, since the indoor reflections are not just for lights.
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Try duplicating the map and lighting over to a new baseplate and see if that helps.
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Ok, I’ll try that out! I’m grateful for Your help.
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I had a big yellow pipe in my map. I changed the color of it and fixed the issue. Thanks!
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