So, I’ve been having this little issue for a while now. As you can see the floor is metal material and its reflecting the orange color. But I don’t have any orange lights, so that’s strange. I’ve tried changing the sky of the map, I also tried to change the color of the lights, but nothing worked. It happens only at night time. Does anyone know how to fix this?
This is probably just the new indoor reflections. I think they reflect anything in the scene, not just lights. If you want to get rid of the weird reflection, I recommend either switching your lighting technology or setting EnvironmentSpecularScale to something other than one in your lighting properties. Edit: I think setting it to zero turns it of completely, while anything between one and zero just changes intensity.