Microprofiler BUFFER FULL! error

Could anyone tell me what this giant sleep is waiting for?


It freeze my game for half a minute!

When this happens the profiler says buffer full!!, what does that even mean?

Basically my gun run a single hold animation when equipped, but after shooting a few custom module ray-bullets, equipping and unequipping causes unbearable lag that becomes exponentially worse as you equip and unequip the gun (even though you’re not shooting anything anymore).

To future me: The error was due to duplicating the RightShoulder motor and not deleting it when done.
The multiple motor6ds overwhelmed the animation loader eventually.

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