So I’ve been having some lag for tweens within my game, The ping of the clients and fps were fine so i decided to do a server microprofiler run and i came across RakNetUpdate and HttpClientReq floods the frames after the worker:runjob is finished which takes a normal amount of time. Is there any possible reason for this to happen.
log_F6956_microprofile_20220819-140926.html (5.3 MB)
^^^ the server microprofiler log file for reference
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Also seeing huge Raknet lag holding up rendering after the latest update
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