MicroProfiler ServerProfiler never stops recording

MicroProfiler ServerProfiler never stops recording what makes it imposible to get any server profiles

Reproduction Staps:
1 Join a roblox game where you have live access.
2 open the dev console.
3 click MicroProfiler.
4 Click under ServerProfiler Record.
5 > Recoding never stops

Expected behavior

For the recoding to stop recoding and be send to my pc.

13 Likes

This is just an acknowledgment announcement!

We’ve filed a ticket to our internal database, and we’ll follow up when we have an update!

Thanks for the report!

4 Likes

I am experiencing the same issue.

Currently, this severele impacts my workflow, I hope this can be fixed ASAP, without it we’re unable to resolve issues regarding to optimization

5 Likes

+1 on this, hit the start button then realized it had completely disappeared.

3 Likes

+1 We need this fixed it is impacting development heavily.

4 Likes

Big blocker for us; prevents any meaningful debugging capabilities.

3 Likes

I’ve been getting this for the past month as well. Unfortunately this bug makes it very difficult to do a performance audit or catch glaring issues/memory leaks that can be causing servers to slow down or crash.

3 Likes

hello @Focia19,

any update on this? this issue currently affects our workflow as we cannot properly investigate issues on server

server micro-profiling is pretty important tool so seeing it being broken for over 20 days, and 0 updates for 17 days is slightly upsetting

thanks ^^

8 Likes

My team is also in need of this being fixed ASAP!

3 Likes

Hey, any update on this situation? A lot of projects are being delayed due to this. Or is there any alternative we can use?

4 Likes

Any updates, this is impacting us from debugging.

4 Likes

Bumping this, still happening.

2 Likes

bump, it’s ridiculous that such a BLATANT mistake has been left for a prolonged amount of time now

not really an alternative, but you can use the ScriptProfiler and ServerJobs as a partially replacement to figure out at least something before they fix it

1 Like

This issue has just been fixed and the fix will be available soon.

8 Likes

Hi,

how soon is the “soon”, it’s been 2 days, and over 30 days since the bug got introduced and is seriously impacting our workflow, yet it isn’t fixed even now.

1 Like

The fix should be available in about two weeks.

4 Likes

I think more thorough testing needs to be done on the server micro profiler from here on out. This is the second time it has broken in a year, (I’ve filed a report before) and both issues should have been caught by CI/CD.

In my opinion, this is the only real way for developers to debug why their servers are dropping frames or doing other things they shouldn’t be doing in general. This having been broken for over a month after reporting it shouldn’t really happen and it causes a major inconvenience for all of us.

To now know that there is an existing fix and we have to wait two weeks for it to go live is absurd. You’re basically keeping a majority of us dead in the water in terms of debugging our own games since there is no alternative or workaround.

This isn’t a call for aggression or anything, just an expression of annoyance overall.

2 Likes

The good news is that the fix is in version 661 which has just started rolling out. You might find that by the time you try again, it will already be fixed.

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