I’ve been dealing with fleeting microprofiler hallucinations for a while now, from profiling scopes completely disappearing to inaccurate frame times, but I think I’ve hit such a critical bug that I just had to report it.
The “Timer” field in the microprofiler, which also happens to be the field that controls what is visibly displayed on a scope bar, is completely broken. It almost always shows the wrong information. To see the actual correct name of the scope in question, you must hover over a bar and look at the “Label” field.
In this particularly horrifying example, I have a “Timer” field showing a label from a completely different experience! I don’t even have this place open in Studio anymore, but I did 10 minutes ago. The fact that this is able to happen is extremely concerning. “Label” field here is correct.
I appreciate the new features Roblox engineers are adding to the microprofiler, but its stability and accuracy needs to be investigated and tested. This is a critical tool developers use for debugging and performance testing, and I’m confident that there’s something seriously wrong with how its tied into script labels.