Note: This is a updated hiring post of a post that I made during the start of the project.
About Me
Hello, and thank you for taking your time to check out this post.
My name on roblox is rokedev, but my real name is Mustafa. You can call me either, doesn’t really matter to me.
I’ve always had a love for the medieval world, playing in the Game of Thrones genre for about 3 years before I got into scripting.
I’ve been scripting for about 10 months now, and I would say I’m pretty good at it.
Midgard is a game that has been long in the works for me, under different names. Earliest drafts started in November 2017, but nothing that was even considerable to be development until June 2018. After some problems with the team that I had in June 2018, I decided to take some time to learn scripting myself. Since then, I’ve always wanted to go back to working on it but never thought I was good enough. This was up until 3 weeks ago, when I got the first members of my team to start development on it.
I’m proud to comfortably say that we’re on track to release a demo before mid-June 2019.
Team
Main Positions (Needed ASAP)
@rokedev - Founder, Lead Programmer
@Bammit - Lead Front-end Developer
@xJayMB - Lead Asset Designer
Vacant - Lead Terrain Designer
Vacant - GFX Designer
Vacant - Lead Animator (Animations will be needed in bulk as more weapons are introduced)
Secondary Positions (Still needed, just not as urgently)
Vacant - Secondary Programmer
Vacant - Builder
Vacant - Secondary Terrain Designer(s)
Vacant - Secondary Animators
Vacant - Secondary Asset Designers
Vacant - Sound Manager
We have an outdated update log, because the next update is going to be large, with major components to the demo being released such as the inventory and demo map.
About The Job
For this team I’m looking for a very specific type of person, to create a work environment that I believe would be most productive for everyone to make sure what needs to be done, gets done.
I’m looking for people who want to make a great game and immersive experience for players. I cannot stress this enough, MONEY IS NOT A PRIORITY. Monetization will not be implemented until there is something to implement it with, such as customizable weapons for customizable clans. If you want to make money from the game immediately, please save yourself and me some time by not contacting me.
The game is in a medieval/nordic style, inspiration taken from Game of Thrones, skyrim, conan exiles, and just general medieval style games/media.
Payment
Besides what is stated above, I believe every developer should be paid decided on how much work they do. If you are on the team and struggle to meet the weekly goals, don’t expect a large cut when there is monetization.
Contact
roke#6258
Primarily, I’d like to be contacted on discord for better response times. But if you cannot use discord, you can respond here or on my twitter.