Obviously, did you even read the whole thing?
because roblox didn’t think there’s gonna be more harm from people using an unfiltered chat off platform allowing worse things to happen
its strange that this happens, HD admin did fix this problem after i sent in a bug report about it, but i think this should get fixed entirely
I literally started Roblox gamedev like 4-9 weeks ago, how am I supposed to know?
nahhh,thats so messed up,forcing textchatservice and moderating legacytextchatservice games is so messed up
why cant you just auto-migrate every game?
My game is already using TextChatService instead of legacy, but every time I open it in studio it pops up telling me that I have to migrate. I tried using the Find All feature to see if I could find what wasn’t using it, but it looks like everything already is?
I’ve been getting the prompt this entire time because there was one “ChatLocalization” object under “Chat”…
Thank you for this!
i found this post when i searched for “textchatservice” on the forum
https://devforum.roblox.com/t/the-new-textchatservice/1679692/4
@Abcreator you jinxed us
Well you know what they say. Something is always a option until it is mandatory
You know reading up on this months ago I was like “oh okay”.
Working on migrating it rn, seeing the forced text limit. Lack of proper support for chat history.
It all feels super bleak.
Thank you for your advice! I switched my game to TextChatService back in November, yet for all this time I was still getting the warning message and I couldn’t understand what I was doing wrong. I did this and I am no longer getting the message.
Honestly, the decision to force everyone onto the new chat system shouldn’t have happened in the first place. Most top games—especially older ones—still rely on the legacy chat to function properly. This includes things like admin commands or system messages appearing when certain actions happen.
One of the biggest issues is that the new chat system changes how player messages are handled. So if a game tells you to “say the answer in the chat,” it might not even work anymore because the new system doesn’t support the old way of checking messages. That pretty much ruins key parts of gameplay in a lot of games.
And let’s be real—many developers either don’t have the time or aren’t even around anymore to go back and fix or update their games. Forcing this change does more harm than good to the majority of developers and games.
I second this.
The game I am helping develop has many experiences that all use the old chat version. Significant changes have to be made to each one or else the game breaks. Scripting a system to cut down the number of experiences and make it compatible with the new chat has taken me months due to IRL circumstances. It has come to a point where I now must pull all-nighters to make sufficient daily progress and still meet IRL responsibilities.
Even if I fix most content working under the new system, I am sure some scripts rely on the old chat that I will not notice for a long time. .Chatted events no longer fire in LocalScripts, messing up items that rely on commands done on LocalScripts.
This entire action by Roblox is inconsiderate. I do not buy the “legal reasons” excuse, as there is nothing restricting them from assigning a few programmers to update the legacy chat to have filtering features to meet legal requirements. The legal basis ultimately seems like an excuse to be able to make people stop using legacy chat.
Clearly this will ruin every single game that relies on legacy chat and ALL toolbox models that had scripts that requests legacy chat, and in 3 days we are going to see the results.
i also have to mention that it looks awful and its extremely buggy, id be glad if someone made a skin of the new chat system to look almost exactly like the old one
im sure over 60% of parents don’t, don’t have to verify your id to “prove” youre a parent? if thats the case then why would a parent want to take the risks to do that?
@Tomi1231 Has created a skin for the new chat system that looks and works very similar to legacy chat.
If you’re interested in adopting the new appearance but want more functionality out of TextChatService, I’ve released a faithful recreation that has significant performance gains and can be customized to add whatever you like as well.
3 days left until it is forced. Rip legacy. I wonder how much chaos will happen when it is forced…
We don’t really need the TextChatService, it sucks, is useless and is ugly too.