Miles Updates - Official Board

This is the official update board for the game ‘Miles’. Anything else not on our social media or here is entirely fake.


Milestone 2


Archives
v0.0.2.322

v0.0.2.322

  • Added this bulletin board

  • A lot of background optimization (such as MapProcess, reduction of unnecessary remote events, and so on)

  • Changed leaderboard to a button rather than pressing the Tab key

  • Fixed multiple tween issues

  • Redesigned the colouring system (made it portable / modulized)

  • Separated door script from the MapProcess script

  • Reinserted the image preloader

v0.0.2.347

v0.0.2.347

  • Changed beta logo

  • Modified the death screen (Added death reasons (still under work), decreased ColorCorrection effects, utilized the FOV module and made it unable to spam the replay button)

  • Background Optimization

  • Modified Season / Episode Selection Screen (still a little broken)

  • Packed away unnecessary scripts that won’t be in use in Singleplayer mode for future uses

v0.0.2.432

v0.0.2.432

  • Modulized start screen for efficiency

  • Made the go back button fixed in the season selector menu (so you can go back to start menu)

  • Optimized quit button to previous points

  • Completely revamped the loading screen

  • Made a nice gradient effect to the SeasonSelector screen

  • Bug fixes (like Text.Scaled on leaderboard, certain UI element fixes and modifications, etc)

  • Added level timer

  • Changed certain sound effects

  • Fixed maps not coming up after quitting a level

  • Disabled CoreGui on the update place (including the mouse aswell)

  • Made Death Messages work

v0.0.2.560

v0.0.2.560

  • Fixed music slider

  • Converted FOV to a slider

  • Overhauled settings window

  • Made Settings Saveable

  • Changed the skybox

  • Improved the badge given tween

  • Improved Datastores’ code (generally)

  • Animated side buttons with varying textures

  • Fixed text scaling on certain elements

  • Updated this bulletin’s organization method

v0.0.2.740

v0.0.2.740

  • Updated In-Game UI Scale

  • Reduced Vignette intensity

  • Removed background in leaderboard

  • Disabled forcefield when a user spawns

  • Rework the coin’s appearance, twice (still in the works though)

  • Updated sprites

  • Added the Power-Up Notification toggle

  • Modified Badge UI

  • Stabilized Death Text

  • FOV limited to 90

  • FOV widens when SpeedBoost is activated

  • Fixed Settings Data

  • Updated animations

  • Optimized Default Badge UI Removing Code

  • Updated Roblox Menu’s UI

  • Updated Sound Effects (wip)

  • Only play Land animation when falling from a certain height

  • Localization Improved (Italian, Simplified Chinese, Norwegian, Serbian)

  • User gets highlighted when they use a powerup

  • Camera shakes when something explodes

  • UI moves along with the camera to give life

  • Optimized PowerUps script

Milestone 3

v0.0.3.141

v0.0.3.141

  • Fixed Fall Out Of Map Death Message

  • Improved Shutdown screen

  • General Bug Fixes

  • Updated UI scaling

  • Optimized multiple scripts

  • Added a VFX system (still WIP)

  • Created a new Badge Template Design

  • Leaderboard refresh

  • New Miles Logo

  • Person Flickers on spawn

  • RemoteEvents Optimization

  • Datastore Optimization

  • CollectionService Optimization

  • Badges Optimization

  • Finalized the coin and its sprite

  • Secured RemoteEvents

  • Moved Game (Miles [Milestone 3] - Roblox)

  • Updated Miles Update Log Logo

  • Fixed Graphical Issue with the game introduction

  • Switched PUN switch to a Boolean-style tick box rather than a switch

  • Fixed Settings Colourization Graphic Issue

v0.0.3.270

  • Updated Speed and Jump Boost Sprites

  • Updated Coin’s Texture

  • Made Teleporting Seamless from the main place to the Update Area

  • Converted Map Processing to CollectionService rather than individual scripts

  • Updated Settings UI

  • Fixed several UI bugs

  • Switched Colouring to CollectionService rather than individual scripts

  • Disabled ability for Mobile / Tablet users to join the game (Temporary until further notice)

  • Switched In-Game buttons to open windows with CollectionService

  • Updated UI during the game

  • Updated menu screen UI and converted most of its functionality to be hosted via CollectionService

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