Hey everyone, I have kept an update log on a separate service for some time now (since 12-09-2022, which is not that long compared to the game’s lifespan of many years), and also tried to put it in-game, but neither is really optimal in my experience. So, now I will post the patch notes on here as well
I hope it’s fun to look back on what changed, and of course check on what changed in the latest update.
Some updates will have names, but the small patches or similar will often have content additions and nice improvements as well. If I just do a patch fixing some bugs or very limited changes, I won’t list it with patchnotes. So this list is not fully complete.
12-11-2024 - Small patch
- Changed the Quest Reward gear purchase; now only gives the AW and costs 1 QP
- Slightly increased the Cash reward in the Quest shop when on Tycoon floor 1
- Improved lighting within the Tycoon (especially without having bought lights)
- Fix a visual issue with the crosshair when swapping gear quickly
- Added some analytics stuff for behind the scenes
Do keep up any feedback you have on the changed lighting!
10-11-2024 - Lighting Changes
Changed the game’s lighting to Voxel mode, required by Roblox itself.
I mostly kept the aesthetics of the game the same, but there are some changes like bloom, shadows and lights, colors, certain textures and maybe (hopefully not) performance.
Let me know any feedback you have on it!
06-09-2024 - Small patch
- Increased the smoke grenade radius to 17 studs (from 15 studs), the smoke duration to 13 seconds (from 12 seconds) and the reload duration to 26 seconds (from 25 seconds)
- Added a second Rebirth token upgrade to the XM8
- Added a -20% damage multiplier to the snipers (Barrett and Arctic Warfare) when hitting a vehicle
- Fixed the quest title names when displayed on top of your Tycoon
- Fixed an issue that could cause you to stay invincible after jumping out of a vehicle
- Fixed an issue with the Dropper speed Rebirth bonus
26-07-2024 - Lots of new gear and a new way to spend Rebirth tokens
A large update, including a new structure with a special ability, a new way to spend Rebirth tokens, multiple new and unique gears and many more improvements!
- Added a new structure on top of the Armory, the Tower
- Can be bought at 2 Rebirths and exists out of 3 segments, requiring 10 Rebirths in total to build
- You have the ability on the top of the tower to switch protective walls, accessible to anyone that gets there
- Some third floor/Armory changes to accomodate the changes and additions above
- Renamed the Roof Collector button to the Ladder; it now no longer also buys the collector (which is included with the first Dark Matter Condensator), but no functional changes
- Switched the Rebirth token upgrade gem position of the Upgraded Dark Matter Condensator and Neutrino Concentrator
- Moved the 300 base HP giver and Airstrike giver to the Tower
- Added a new way to spend a lot of Rebirth tokens, from 50 Rebirths onward found in the Tower (requires a button to be bought)
- You can spend tokens on:
- A maximum of +5% Cash multiplier
- +20% dropper speed for all droppers, bought per floor
- A maximum of +100% Cash from Soldiers & Crates
- A maximum of +20 000 Cash on Rebirthing
- A maximum of +200 HP
- These all cost a lot of Rebirth tokens, and are recommended to buy after you bought all normal Rebirth token upgrades for droppers, upgraders and your favourite guns
- They are reset at the same time with the normal Rebirth Token reset
- You can spend tokens on:
- Added the SCAR, requiring 4 Rebirths to buy for 6M Cash in the Armory, requiring the M16 to be bought first
- Fully automatic gun, fairly similar to guns such as the AK-47 and M16
- Includes one Rebirth token upgrade
- Added the Firebrand, requiring 5 Rebirths to buy for 8M Cash in the Tower Middle
- Another classic weapon, this one burns your enemies over time!
- Added the Smoke Grenade, to obscure the vision of your enemies
- I would love some feedback on this one!
- Balance changes:
- Added a second Rebirth upgrade to the 300 base HP giver (from 325 base HP → 350 base HP)
- Reduced the M16 second Rebirth upgraded damage from 17 to 16.5
- The M16 now requires the AUG to be bought first
- Increased the Venomshank base damage to 30, and the Poison damage to scale with the target’s max HP, at 2% over 1 second
- Added percentual healing to the Medkit based on the max HP of the target
- Without Rebirth upgrades from 60 HP to 50 HP + 5% max HP
- With one Rebirth upgrade from 90 HP to 80 HP + 6% max HP
- With two Rebirth upgrades from 110 HP to 100 HP + 7% max HP
- Airstrike changes/improvements:
- Moved to the Tower Base, costing 8M instead of 5M, and available at 6 Rebirths instead of at 4 Rebirths
- The delay at the start is reduced from 7-10 to 5-7 seconds
- The interval between dropped bombs is reduced from 1.05 to 0.8 seconds
- Increased the dropped bombs from 3, 4 and 4 to 4, 5 and 6 to without, with the first and the second Rebirth upgrades respectively
- Small improvements and fixes:
- The actual base HP value from Health Givers based on Rebirth upgrades is now shown on the Health Givers
- Improved Laser Door detection
- Slightly improved Grenade and Medkit handling on touchscreen devices
- When buying any of the VIP passes, you now gain the extra HP without needing to reset
- Improved the Prompt button of the Mines, Doors and Multiplier
- Improved laser door models
- Regenerating an enemy’s Jeep no longer costs 25% more Cash when you own the Cash Flag
- Fixed the plane special abilities being locked after you jump out when they’re being used or recharging
- Fixed an issue where achieving a badge that provides more base HP increases your HP by too much
- Fixed the Multiplier GUI at the collector not being available after Rebirthing
- Fixed the Grenade explosion sound being heard all over the map
- Fixed the descriptions of the Mega and Super VIP passes to only give access to /Shine and /Morph respectively
- The Grenade is now available to give using Admin commands
- Fixed the Venomshank’s tooltip
- Improved the menu GUI text
- And added and tweaked a lot of things behind the scenes (as always
03-07-2024 - Small patch
- Added a Big Crate admin command
- Daily Crate that gives more Cash and XP, and counts for 5 crates for the Badges and Quests
- Improved command explanations and added a couple more options to the use for gear in the give command
- Improved badge GUI performance (likely not noticeable)
29-06-2024 - Small patch
Just two small ‘fixes’:
- If you have a ForceField when trying to capturing a flag, it will now be removed
- Fixed the Accumulator quests
14-06-2024 - Small patch
- Added a +30% damage modifier to the Guided Rocket Launcher when hitting planes
- Added a +10% damage modifier to any headshots with bullet weapons
- Increased the tier II, level II Cash buy in the shop from 750k to 800k **change in dev product name still
- Fixed two issues with the Size admin command; the head is now always properly attached and laser doors function normally after using it
18-05-2024 - Bug fixes
- The Gear admin command no longer works on players with an active forcefield
- Clarified the short- and long-range quests to only count guns/rifles
- Improved Planes performance
- Fixed KOs and Elims from Nukes to show their updated count right away
- Fixed the Fighter plane laser sound not working
- Fixed giving Armour to players with the admin command not properly working
- Fixed the gamepass shop not properly working after using the Admin gamepass GUI
- Fixed an issue with vehicles and laser doors
- Fixed the forcefield not being removed on equipping the Guided Rocket Launcher
- Fixed an uncommon issue with reloading the level GUI when morphing
- Fixed the Laser Pistol elimination quest not working
- Fixed the Robbing x times quest completing after robbing just once
11-05-2024 - Jeep, prompts, quests and more
Lots of small changes this time, please let me know if you experience any (new) issues!
- Lots of Jeep improvements; I did a lot behind the scenes so let me know if you encounter any (new) issues with the Jeep!
- Improved technical performance of the Jeep and loading in/out times
- The handling is slightly better
- The Jeep now properly brakes after jumping out of the jeep
- Added Tycoon colours to the Jeep in small way
- Added engine sounds
- Changed all clickable buttons (Click Dropper, Minefield and Doors) to ProximityPrompts (like with using Rebirth tokens)
- Combined with the above, the the (unintended) ability to disable the Minefield from outside the Tycoon is removed (especially meant for the Robber pass)
- Quest changes and additions:
- Added an easy quest to spend Rebirth tokens (2 Rebirths requirement)
- Added a complex quest to buy Cash buttons for which Rebirths are required (1 Rebirth requirement)
- Changed the Squire badge name to Sergeant and the required number of completed quests from 20 to 15
- Changed the Knight badge name to Captain
- Increased the bought Cash using QP slightly
- When having the Quest Rewards GUI open while completing a quest, the number of QP now automatically updates
- Fixed the Laser Pistol Eliminator Quest to count KOs instead of Elims
- Another small round of melee weapons buffs
- Increased second upgraded Knife direct damage from 25 to 26
- Increased second Rebirth upgraded Katana direct damage from 40 to 41
- Increased Venomshank direct damage from 25 to 26, and damage over time from 32 to 36
- Other stuff:
- Added “guided rocketlauncher” and “guided rpg” as possible combinations when using the Gear|Give Admin command
- Fixed two rare issues when favoriting in-game
- Fixed an issue that could cause your head to stay green when getting hit by the Venomshank
- Fixed a pop-up not showing when trying to buy the Automatic Click Dropper and Automatic Cash Collector
03-05-2024 - Quests updated
- Added twelve new quests
- Two long range quests (KOs and Elims)
- Two short range quests (KOs and Elims)
- One regarding eliminating soldiers using the Laser Pistol (Mega VIP pass required)
- One regarding KO’ing players using the Laser Minigun (Super VIP pass required)
- Four in relation to robbing (Robber pass required)
- Two for automatically collecting cash (Automatic collection pass required)
- Updated many quests (requirements and rewards)
- Updated the PlayerModule to accomodate new VR camera possibilities
- Improved multiple aspects of the recently introduced favoriting mechanic
- Fixed the Katana not being available from /Gear
- Removed “Premium Jetpack” from the /Gear list, as it was removed previously
- Fixed an issue with opening the Quest menu for the first time in a session
01-05-2024 - Small patch
- Added a +5% Cash multiplier when you have favorited the game!
- Includes a one-time pop-up for anyone who has not favorited the game
- An expanded menu for Cash multipliers at the Tycoon collector
- Enabled live-chat translations
- Changed the “… bought buttons” needed for Rebirthing to “… required buttons”
- Improved general flag behavior and fixed an issue with the Cash flag-part specifically
- Rotated the Nuclear Upgrader by 180 degrees
26-04-2024 - FPS First Person Mode
- Added moving any gear with the camera when in first person like a proper FPS game!
- I added an option to disable it, but I think almost everyone will like this better
- Works on all platforms
- Added being able to get KOs from laser doors (like from mines)
- Melee weapon buffs (first round of buffs, might be another one)
- Knife:
- Unupgraded damage 17 → 18
- Upgrade I damage 20 → 22
- Upgrade II damage 23 → 25
- Katana:
- Increased attack speed from 1 second to 0.95 seconds for all upgrades
- Unupgraded damage 30 → 33
- Upgrade I damage 35 → 38
- Upgrade II damage 37 → 40
- No changes to the M16 Bayonet and the Venomshank for now
- Knife:
- Reduced the Laser Pistol size by 15%
- Improved the GUI messaging viewability
- Fixed the M16 Bayonet not counting as a melee quest kill
- Fixed the Upgraded Knife II not being listed in the Wiki
- Fixed an issue making the Crown of Leaves not spawn into your Tycoon when obtaining the badge
- Fixed an issue which rarely caused the multiplier on your Cash fail to load
- Improved Settings GUI to account for localizations
- As always, tried to optimize some more code
13-04-2024 - Balance & Badges
- Added a new badge category: Extreme
- Moved two badges (Exterminator and Commander) to it, and added three new badges:
- Multibillionaire (5 Billion, gives +ƒ50 000 Cash on achieving and every Rebirth)
- Master Tycoon (Level 250)
- Warlord (2000 KOs, gives Golden M1911 as further upgrade to the M1911)
- With right-click you can now go back using the page button
- Moved two badges (Exterminator and Commander) to it, and added three new badges:
- Improved general Cash gain from incremental sources by increasing scaling
- Also improved Cash gain from Crystals on top of this by 25%
- Added a Rebirth token upgrade to the Jeep to improve its hitpoints
- Barrett nerf:
- Reduced base damage from 250 to 240
- First Rebirth damage reduction from 300 to 275
- Second Rebirth damage reduction from 325 to 300
- Minigun nerf:
- Increased spread by 0.05 degrees on all upgrades
- Reduced base ammo from 750 to 600
- First Rebirth ammo reduced from 999 to 750
- Second Rebirth reload speed reduced from 6.3 to 6.5 seconds
- Rail Runner buff:
- Increased maximum mag size from 14 to 16, with and without upgrade
- Introduced a cost when using the Robber pass to regenerate other players’ vehicles, based on your Tycoon base progress similarly to the cash gain from incremental sources
- Improved vehicle regeneration performance
- Fixed improper GUI elements being visible or invisible when using a scoped weapon
- Fixed being able to open and close gates in your own Tycoon or with the Robber pass when dead
- Fixed not always losing the Walkspeed bonus when losing control of the Flag
- Improved more code in the background
- Fixed some spelling mistakes in the Wiki
05-03-2024 - Guided Rocket Launcher
- Added the Guided Rocket Launcher
- Unlocked after your first Rebirth, it’s the long-requested and awaited anti-plane weapon
- Fired rocket follows planes when target locked
- Can be fired without target lock as well, functions as the Golden Rocket Launcher
- Currently has one Rebirth upgrade available
- Has an autofire mode, where you automatically fire when you target lock
- Improved gear code
- Added more word combinations to get gear from the Admin command
- Fixed the ability to give a certain BrickColor to the Sparkles command
- Improved Speedcoil behavior and fixed an issue where QP-bought walkspeed would disappear when bought during the wearing of the Speedcoil
- Improved Admin GUI
08-02-2024 - GUI update
- Reworked large parts of the GUI, the layout, style, items and behind the scenes; most noticable are:
- GUI open-buttons are now pictures with text instead of just text; viewing is now toggable as well
- Animations added to move GUI in and out of the screen
- Changed badge pages to three, and categorized them to an arbitrary difficulty scale
- Renamed hard quests to challenging quests. Also swapped colours between challenging and complex
- Improved general look of most GUI
- Added a second Rebirth upgrade to the Hydro Dropper and First Upgrader
- Reduced roaming soldier gun sounds volume and range
- Improved loading time when joining the game, likely only noticable on old/slow devices
- Fixed walkspeed and jump power bonuses given by VIP+ passes on respawning (wrong values in certain edge cases)
- Fixed warning message when joining when you have 100 max HP
- Fixed issue with Armour stat not showing, working or applying when getting Armour
- Fixed Rebirth token shop prompt rarely appearing when joining in
- Fixed weird overlay issue occuring when viewing the Lucky Rebirth Upgrader
- Fixed the Venomshank not being visible in the wiki
26-01-2024 - Small patch
- The M1911 and Knife are now given after you have completed the tutorial
- Added a quest with the XM8
- Fixed the XM8 counting as an AUG when completing quests
- Fixed a rare bug that could stop the jeep turret and base turret from firing
- Prevented an upcoming issue with the jeep
- Improved memory usage
17-01-2024 - Small patch
- Removed Christmas decorations
- Reduced range of most gear sounds
- Improved silence effect of the MP5K 2nd Rebirth
14-12-2023 - Christmas and more
- Addded Christmas decorations and a wearable Santa Hat
- Added a new flag that gives +5 walkspeed when captured
- Only two flags will be present at any one time and any flag can be at any of the four possible locations (in contrast to the current half-fixed locations)
- Added a subscription to get Admin benefits, as an alternative to the permament, one-time purchase ($4.99 or equivalent monthly, adds nothing if you got the permanent Admin gamepass)
- Added a new weapon, the XM8
- A 4-bullet burst weapon bought after the Katana, similar to the AUG
- Currently includes a single Rebirth upgrade
- Reworked the Airstrike to perform more consistent
- The jet launching the bombs has been removed, instead a cloud from which the rockets are fired is now present directly above from where one aimed (above the circle)
- Added a second Rebirth upgrade to the Ithaca
- Rebalanced the Venomshank
- Slightly increased Arctic Warfare fire rate, improves further with upgrades now as well
- Added two quests regarding the new walkspeed flag
- Fixed a potential lag spike when flags were changed
16-11-2023 - Small patch(es)
No large updates for a while, but I have been busy; today:
- Added a subscription
- Called Bronze, costs $2.99 per month (or equivalent); mainly meant to show your support
- This provides you with a 15% Cash multiplier, Black Sparkling Fedora in your Tycoon and the Donator tag in-game
Before:
- Added and removed Halloween decorations and pumpkin hat
- Fixed issues that touchscreen devices could experience with the MP5K and planes
- Fixed the cheer sound when Rebirthing
- Fixed the third jetpack upgrade not being available
- Slightly improved performance, by improving code and memory usage
- Fixed other, miscellaneous bugs I forgot
11-10-2023 - Small patch
- The main menus can now be closed using the B/Circle button on console devices
- Fixed all GUI positions on console devices
- Improved loading of Tycoons, should reduce lag spikes a bit
- Fixed a rare issue that could disable the Throwing Grenade
- The upgraded Jetpack now starts with a full fuel supply
13-10-2023 - Tiny patch
- Fixed wrong requirement for Lucky Gem Upgrader (showed 1 Rebirth, is 7)
- Fixed NPCs shooting at dead bodies
- Fixed throwing grenade sound
- Somewhat lowered memory usage
08-10-2023 - Small patch
- Changed multiple plane controls and fixed laser fire, both for console:
- Rocket firing is now button LB/L1 instead of LT/L2
- Laser firing is now button RB/R1 instead of RT/R2 (didn’t work anymore)
- Special firing is now button LT/L2 instead of RB/R1
- Acceleration is now button X/Square instead of DPadRight
- Deceleration is now button Y/Triangle instead of DPadLeft
- Improved plane laser particle performance
- Added a visual cash multiplier above the collector
- Reduced Uzi cost to 1250 (from 1500)
- Fixed an issue that could rarely break the M1 Garand
- Fixed the warning message when trying to do /Sparkles without VIP/admin
- Fixed some miscellaneous bugs
09-10-2023 - Tiny patch
- Improved GUI in multiple spots (improving clarity with colour and better text)
- Fixed Laser Pistol spelling mistake for Gear/Give command
- Improved some code and part usage
03-10-2023 - VIP+ rework and more
Mainly changed (improved) VIP+ benefits
- Changed the VIP+ gamepasses perks:
- Instead of a base Cash per Rebirth, you now get a multiplier on all cash from your Tycoon
- VIP: *1.1 (from 10k per Rebirth)
- Mega VIP: * 1.2 (from 20k per Rebirth)
- Super VIP: * 1.3 (from 40k per Rebirth)
- Changed the Health benefits to always provide value
- VIP: +25 Health on all sources (except admin commands)
- Mega VIP: +75 Health on all sources (except admin commands)
- Super VIP: +150 Health on all sources (except admin commands)
- Added Laser Pistol as Mega VIP benefit
- Removed the Golden AK-47, Golden Steyr AUG and Premium Jetpack
- Laser Minigun is still a Super VIP benefit
- Improved Armour benefits
- VIP: +1 armour (from 0)
- Mega VIP: +2 armour (from +1)
- Super VIP: +3 armour (from +2)
- Instead of a base Cash per Rebirth, you now get a multiplier on all cash from your Tycoon
- Added Rebirth upgrades to the AK-47, Steyr AUG and Jetpack to mimic the removed premium items
- The AK-47 and Steyr AUG are still golden at their (currently) final upgrade!
- Added 500 KOs badge
- Moved the third upgrade on the M1911 pistol reward to this badge
- Added second upgrade to the knife, unlocked at level 50 (+2 damage)
- Added second Rebirth upgrades to M1 Garand and P90
- Added third Rebirth upgrade to speedcoil
- Called fusion coil with different texture at this upgrade
- Added extra health rewards to the Elimination badges
- +5, +5, +10, +15 extra health on the badges respectively (so in total +35 health)
- Current health is now shown with one decimal
- Improved Laser Minigun sounds and added particles on firing
- Increased Grenade Launcher fire spread to 2 degrees without Rebirth upgrades (from 1.325), also increased the value for Rebirth upgrades
- Added the option to remove your tag, leaving you without one
- Gear Rebirth upgrades now reset automatically when buying the Rebirth token reset
- Fixed Tough Armour not working (from admin command)
- Fixed pistol reload animation (played the wrong one)
- Improved localisation procedure; currently the localisations are far from complete, but this will improve over time; bear with me regarding this please!
- Once again, I hope to have improved performance (rendering + guns mainly)
24-09-2023 - Small patch
- Added second Rebirth levels for M79 Thumper and M16
- Reduced Paths price to 200 (from 300)
- Reduced M1 Garand price to 5k (from 6k)
- Increased Lucky Gem Upgrader price to 5k (from 3k)
- Improved Crown of Leaves
- Fixed NPCs shoothing vehicles through walls
- Removed the custom radio (using custom song IDs); I might readd it later
- Removed the ability to close the bomber door (it never really made sense anyway)
- Improved some code again and slightly reduced memory usage; hopefully the game will perform a bit better on low-end devices
12-09-2023 - Small patch
- Removed admin commands from the chat, now uses a separate command GUI
- Focus on keyboards using the ; button, send with enter -other devices have to manually focus and send
- Gives feedback below the bar
- Was already used on console
- Removed some (final?) mistakes in wording from commands, and updated the gear list
- Also added some easier or alternative ways to get gear (for two examples: ak instead of ak(-)47 now works, just as steyr aug)
- Improved the Steyr AUG tooltip texture
- Improved QP shop wording
- Before this update: Fully fixed any camera issues when using a controller
Tiny patch 16-09-2023
- When minimized, the Command TextBox can no longer be selected
- Added the first conveyors to the Tycoon pre-built layout, to not give weird results when you have the automatic click dropper pass and haven’t bought the first dropper (on Rebirthing)
- Improved Admin command explanations in /Commands
- Fixed the planes sometimes falling when spawning in
- Improved quite some code
04-09-2023 - Small patch
- Added a gamepass that automates your Click Dropper
- Costs 80 Robux, when bought just works the same as all other droppers
- Almost all (admin) commands (except /Morph) now work using the player’s Team name as well as the user’s name, for way easier typing
- Fixed some small mistakes in the communication (mention of wrong command and wrong values for subjects of commands)
- Fixed /Soldier admin command to properly include soldiers with an Uzi and reduced admin spawned soldiers’ patrol ranges
- Added Max 125 Health to the first floor, costs 10k
- Moved the Katana to after buying the 125 max health and increased price to 25k (from 10k)
- Max health givers can now also have Rebirth upgrades; currently present on all ‘old’ givers for +25 max health
- Increased minimum bought buttons to Rebirth to 82, and maximum to 103
- Further improved soldier code and behavior, fixed soldiers sometimes shooting each other
- Fixed wiki not working
- Fixed an issue with the Click Dropper income
03-09-2023 - Small patch
- Added a 500 Crates badge
- The main reward is an upgrade to the Rail Runner
- Added a second upgrade to the Arctic Warfare
- Obtained by getting the Knight (50 quests completed ) badge
- Added upgrades for the following weapons (all values can be found in the wiki):
- AK-47, second level
- AUG, second level
- Jetpack, second level
- Weak armour, second level
- Strong armour, second level
- Grenade, second level
- Increased the max spawn limit for roaming soldiers to 18 (from 16)
- Soldiers now target the closest player, instead of locking
- Fixes:
- Completely fixed a camera issue due to the Tips and Hints frame
- Fixed most of the mines not properly working
- Improved a lot of code behind the scenes (Tycoon loading, drops, wiki, NPCs)
- Anchored a rock that I overlooked
- Fixed the grenade showing reloading while actually being already reloaded
- Changed the jumppower boni from % to absolute values (for clarity, nothing changed)
- Fixed planes sometimes spawning improperly
30-08-2023 - Performance update
Performance update!
- Improved the dropper performance and added an option in the settings menu to further improve performance
- Changed in-Tycoon GUI; now you will only see the one in your own Tycoon
- Added the settings GUI physically within your Tycoon
- Removed a couple of songs
- Fixed some issues, not a comprehensive list:
- Fixed a broken mesh on the lucky gem upgrader
- Fixed the Mega Dropper not having its second Rebirth token upgrade available
- Hats can now be obtained rapidly by different people
- Certain GUIs can now be navigated while in first-person (computer only)
19-08-2023 - Rebirth upgrade improvements and more
- Improved Rebirth upgrades
- Any item with Rebirth upgrades can now have multiple levels
- Revamped the GUI to make this clear
- The gear tooltip now indicates “Upgraded … I/II/.”
- You no longer need to reget any gear to appy the upgrade
- Changed the Level 10 badge reward from the Hot Knife to just an upgraded Knife
- It keeps the same stats as before
- This makes an actual ‘fire’ sword more likely in the future
- The 1250 Elims badge no longer gives the best golden RPG on spawn, but gives a new upgrade on the M1911 instead
- Made some separate items into upgrades to an existing one:
- Admins can no longer give the upgraded versions (or less upgraded) versions of the M1911, golden RPG and (Hot) Knife
- The exceptions for now are the VIP items (golden AK, golden AUG and Jetpack)
- Gear with a second level this update are:
- Uzi, MP5K, Speedcoil, Golden RPG, Katana, Minigun, Medkit, Airstrike
- Droppers/upgraders with a second level this update are:
- First, second, third and mega droppers, gem and lucky gem upgraders, fission rig
- All new stats can be found within the wiki
- Any item with Rebirth upgrades can now have multiple levels
- Added a new melee weapon, the Katana
- Found on the first floor, straight upgrade to the knife
- 30 damage, 1 second per slash and more range than the knife
- First Rebirth upgrade gives 35 damage, second Rebirth upgrade gives 37 damage and +2 speed
- Found on the first floor, straight upgrade to the knife
- Improved the Rebirth upgraders
- Renamed to Gem upgraders
- New models!
- Once again thanks to @ElusiveIg
- Normal: To 7 (from 6) and first upgrade to 15 (from 12)
- Lucky: To 49 (from 42) and first upgradede to 100 (from 84)
- Rebalanced some quests and quest rewards
- Added 7 new, high Rebirth (>7) weekly quests
- You will receive a bit more cash from the QP reward if you’re far into building your base
- Buying gear now costs 1 QP and less chance for the AW, more for other guns
- Added a new rank to the Roblox group called “Commander”; works the same as Veteran, achieve the badge and ask for the rank, I’ll check it and add you
- Added a in-game reward to the Squire badge, in the form of a small upgrade to the AW:
- Damage improved to 190 (from 180)
- Reload speed improved to 2.9 seconds (from 3)
- Bullet speed improved to 1150 (from 1100)
- Bullet spread improved to 0.2 (from 0.225)
- Improved wiki
- Added the melee weapons
- Using the right mouse button (on PC) on the Gem now cycles back through upgrades
- Fixed some mistakes in the Wiki and slightly improved performance
- Other changes
- Improved xp need to level curve (again)
- Easier to level at the start
- Increased Elite soldier spawn chance from 1 in 30 to 1 in 29
- Reduced Second Upgrader cost (first floor) to 4000 (from 4250)
- Reduced Energy Upgrader cost (second floor) to 250 000 (from 275 000)
- Reduced upgrader dark matter condensator first upgrade speed to 9 seconds (from 8.4 seconds)
- Slightly reduced fire rate for the minigun and laser minigun, compensated the damage
- Increased Railgun reload time to 1.7 seconds (from 1.5 seconds) and bullet spread to 0.55 degrees (from 0.5 degrees)
- Reduced grenade time to explode once thrown to 4.5 seconds (from 5 seconds)
- Airstrike locator circle is now only visible to the player that launched the strike
- Increased XP reward for 25 KO to 35 XP (from 30 XP)
- Upped the minimum buttons required to Rebirth to 81, and the maximum to 102
- Improved xp need to level curve (again)
- Fixes:
- Fixed a severe bug that could disable the group, gamepass and premium buttons
- Improved animation loading, you should now less often hit the animation limit (256)
- Fixed plane rockets being able to be fired much more rapidly than intended
- Fixed bonus health from flag not resetting on losing it in any way
- The Gold and Platinum Rigs had their cash values and drop colours mixed, fixed now
- Fixed a stat bug on the Barret (reversed speed and range on Rebirth upgrade)
- Fixed AW reload sound not playing correctly
- Fixed Venomshank poison KOs and Elims not counting towards quests
- Further improved Tycoon loading speed
- Improved vehicle spawning behavior
- The increased explosion radius from the upgraded explosive weapons now applies correctly
- The Rebirth upgrade for the Grenade now properly resets
08-08-2023 - Small patch
- Improved the leveling curve
- A bit easier between level 1 and 60
- Mostly made sure there is no huge increase in leveling required from level 61 to level 100
- No change from level 100 onward
- Airstrike
- Made the click more responsive
- Added the reloading crosshair to the airstrike on TouchScreen devices
- A quick patch for now
- Also made sure it stays as Reloading on non-TouchScreen devices
- Fixed a critical 3rd person camera issue on TouchScreen devices
- Finally fixed the problem where if you would fly a plan (or jeep) into the abyss, your controls would be stuck and GUI would stay on screen; all gone now!
- Fixed the knives being equippable after death
- Fixed some other bugs over the past days with increment patches (level gui being gone, some more gear disabling bugs and more minor stuff)
[/details][details=“08-08-2023 - Small patch”] - Improved the leveling curve
- A bit easier between level 1 and 60
- Mostly made sure there is no huge increase in leveling required from level 61 to level 100
- No change from level 100 onward
- Airstrike
- Made the click more responsive
- Added the reloading crosshair to the airstrike on TouchScreen devices
- A quick patch for now
- Also made sure it stays as Reloading on non-TouchScreen devices
- Fixed a critical 3rd person camera issue on TouchScreen devices
- Finally fixed the problem where if you would fly a plan (or jeep) into the abyss, your controls would be stuck and GUI would stay on screen; all gone now!
- Fixed the knives being equippable after death
- Fixed some other bugs over the past days with increment patches (level gui being gone, some more gear disabling bugs and more minor stuff)
06-08-2023 - Small patch
Mostly some fixes this time, plus new models for the second floor
I was able to fix many bugs thanks to the Error Reporting that arrived 2 August; amazing stuff Analytics team!
Changes:
- Improved dropper models on the second floor
- Again, thanks to @ElusiveigLol for providing the (base) models
- Changed the 1st/3rd person button on touchscreen devices, so that you are less likely to accidentally press it
- Using your camera to animate your Roblox face is available on the game (Animate your Avatar with your movement)
- Added command output (for the lists) to the new command GUI, currently still console-only
- Leveling is slightly easier until level 15
- All elite soldier kills are now viewable at the 100 eliminations badge
Bug fixes - Fixed a bug regarding the humvee
- Fixed flags not spawning in older servers
- Fixed a jetpack bug that could cause the fuel GUI to stay visible after dying
- Fixed some wiki models not showing
- Fixed the snipers’ zoom not working when switching back from third person into first person, without having to unequip and equip
- Fixed the Uzi fighter quest not working
- Fixed a bug that could disable part of the jeep
- Fixed the level gui sometimes not showing up after Rebirthing
- Fixed a bug that could cause your teleport to a Tycoon to fail on joining
- Fixed a bug that could disable the starter M1911
- Fixed a couple of small and rare plane bugs
- Fixed a bug that could disable the Ithaca
- Fixed even more minor bugs
- Did a lot of performance increasing things (again), hopefully it really works this time (I have better tools to monitor it now so that’s great)
27-07-2023 - Many improvements update
I updated many different aspects of the game with this update!
- Quest improvements:
- Added 7 new quests
- Some quests now require that you have done a certain amount of Rebirths before you can get them (these often give more rewards)
- Some small rebalances in amounts needed to complete and XP rewards (generally made easier and more rewarding)
- You will no longer be able to get the same quest twice in a row
- Weapon improvements (specifically for touchscreen devices):
- You can now enter third person when using weapons on touchscreen devices!
- Hopefully this addition feels good, it’s up to you what you choose! Please let me know whether you like it and/or (further) improvements!
- You no longer stop shooting once you move your finger away from the fire button, but only once you remove your finger for the first time after starting to shoot
- You still have to start shooting by pressing the fire button
- This is the same as it is in for example Arsenal; please provide feedback on this as well!
- You can now enter third person when using weapons on touchscreen devices!
- Tycoon improvements:
- Improved three dropper (nuclear producer and manufacturer, and Robux dropper) and two upgrader models (nuclear and Robux upgrader)
- Thanks to @ElusiveigLol for providing the (base) models
- The mega dropper and nuclear generator have switched positions; now you can first buy the mega dropper, then the nuclear generator
- Nuclear generator price reduced to 10k (from 12.5k)
- Third bunker (on third floor) price reduced to 750k (from 800k)
- 300 HP now requires 2 Rebirths instead of 3
- The M16 now requires 3 Rebirths instead of 5 and price reduced to 4M (from 5M)
- Improved three dropper (nuclear producer and manufacturer, and Robux dropper) and two upgrader models (nuclear and Robux upgrader)
- The Airstrike price increased to 5M (from 4M)
- Roaming soldier improvements:
- Added a SMG (Uzi) soldier
- More differentiation between the weapons; M1 Garand wielding soldiers are often a bit more tanky, accurate and lower base DPS, while SMG wielding soldiers generally have less health, miss a bit more often but have a higher base DPS
- Soldier weapons now behave more like the weapon should (specifically increased fire rates, but lowered damage to not make them harder to defeat when within their range)
- Airstrike improvements:
- It now consistently hits the ground and thus works a lot better!
- KOs and eliminations now count towards your stats (and get you cash)
- Increased base explosion radius per bomb to 15 studs (from 14 studs)
- It now has a wiki entry
- It now has a Rebirth upgrade, improving its stats
- Admin command GUI (for console):
- Added a separate-from-chat admin command GUI, for now this is to make commands available to console players -as they do not have access to the chat
- In the future I might implement this for all devices with some extra functions on top of how you can currently use the chat for commands
- Other:
- Increased Robber gamepass price to 160 Robux (from 140 Robux)
- Notable bug fixes:
- Fixed a couple of quests not working (Guardian quests)
- Fixed the second gun of the Fighter plane not firing both lasers and rockets
- Fixed showing your level GUI after resetting your character description (the command and Rebirthing)
- Fixed Health and Armour GUI bugs
- Fixed a zoom bug when unequipping the golden RPGs and grenade launcher
- Fixed a rare bug that disabled GUI menu buttons
- Quest titles (Squire, Knight, Commander) now also show as a prefix above your Tycoon
- The music ID box will now reset when not entering a proper number just as well as when entering a proper number
19-07-2023 - Quest update
Added a quest system!
- Currently 44 different quests
- Rewards include XP to level up quicker and Quest Points (QP)
- The QP can be used to buy direct cash, gear, extra health, extra walkspeed and a badge, “Commander”
- There are also two separate badge you can earn by just completing quests: “Squire” and “Knight”
- The badges come with titles you can equip and requires you to complete 20 & 50 quests for squire and knight respectively, and spend 150 QP for Commander
- Non-completed quests can be regenerated for another one for 5 Robux (amd gives a 24 hour timeframe again)
- Added a new sniper, the AW (Arctic Warfare)
- Available from quests rewards
- Compared to the Barret, this sniper fires quicker, does less damage and is less accurate; stats:
- 180 damage
- 67 RPM
- 1100 studs per second speed, 1500 studs range
- 3 seconds reload speed
- 0.225 degrees bullet spread
- 12 bullets per clip
- Balance changes on the Barret sniper:
- For both:
- Fire rate decreased to 40 RPM (from 48 RPM)
- Decreased scope sensitivity to 4.6 slower (from 4.4)
- Regular stats:
- Damage increased to 250 (from 210)
- Bullet speed increased to 1150 studs per second (from 1100)
- Rebirthed stats:
- Damage increased to 300 (from 240)
- Bullet speed increased to 1250 studs per second (from 1200)
- M1 Garand balance change:
- Normal fire rate increased to 90 (from 88)
- Rebirth fire rate increased to 92 (from 88)
- The sniper scope now hides some GUI
- Changed some GUI; hopefully extra pages will be more easily found now
- Changed the cash for the most common cash crate to 75% (from 70%), reduced the second most common cash crate cash to 125% (from 135%) and the rarest cash crate cash to 180% (from 230%)
- Changed the damage you receive when walking through a gate to 2500 (from 1000)
- Remember that there is no cooldown on healing yourself or setting a new health with admin commands (which also heals you); you are actually immortal if you want it to be regardless of health or damage
- Fixed the Collector tag not being found in the GUI (and thus couldn’t be applied)
- Fixed a problem with the Scourge and Bane tags
- Fixed a rare bug that could cause you to lose out on the level cash bonus
- Fixed some wrong XP gain values in rare cases
- Fixed some mistakes in the wiki
- Improved cloud behavior
- Also once again spent some time revamping code, mainly for performance but also some exploit-counters (I keep listing this so you guys know that I am spending quite some time on things you won’t see
20-06-2023 - Small patch
- Added a cash reward on every level up!
- This follows the same cash formula as all other incremental cash gains like from soldiers and crates
- Some small changes and improvements (behind the scenes
09-06-2023 - Small patch
-
Added three music tracks to the custom list
-
Fixed a music track not playing the right song
-
Fixed some spelling mistakes in the music tracks
04-06-2023 - Small patch
- All kinds of small things:
- Reworked the tutorial a bit to help start and level new people quicker (changed rewards, some text and added a cash crate step)
- Base jumping is now harder (should be impossible with base stats and lv 2 walls)
- Some sound tweaks
- Fixed a bug that could give you the wrong health value when having the +20% health flag and only the VIP pass
- Fixed an exploit that could give you the ability to buy more cash than you should for your progress
- And all kinds of behind the scenes changes
01-06-2023 - Small patch
-
Made it clearer that the HP givers in the Tycoon are for max HP
-
Both flags can now spawn at any of the four locations
-
Fixed the problems with the Crystals
-
Fixed a problem with the humvee sound that could cause severe lag