Military Base Tycoon - Patch Notes

Thumbnail Military Tycoon

Hey everyone, I have kept an update log on a separate service for some time now (since 12-09-2022, which is not that long compared to the game’s lifespan of many years), and also tried to put it in-game, but neither is really optimal in my experience. So, now I will post the patch notes on here as well :smiley:
I hope it’s fun to look back on what changed, and of course check on what changed in the latest update.
Some updates will have names, but the small patches or similar will often have content additions and nice improvements as well. If I just do a patch fixing some bugs or very limited changes, I won’t list it with patchnotes. So this list is not fully complete.

12-11-2024 - Small patch
  • Changed the Quest Reward gear purchase; now only gives the AW and costs 1 QP
  • Slightly increased the Cash reward in the Quest shop when on Tycoon floor 1
  • Improved lighting within the Tycoon (especially without having bought lights)
  • Fix a visual issue with the crosshair when swapping gear quickly
  • Added some analytics stuff for behind the scenes

Do keep up any feedback you have on the changed lighting!

10-11-2024 - Lighting Changes

Changed the game’s lighting to Voxel mode, required by Roblox itself.
I mostly kept the aesthetics of the game the same, but there are some changes like bloom, shadows and lights, colors, certain textures and maybe (hopefully not) performance.
Let me know any feedback you have on it!

06-09-2024 - Small patch
  • Increased the smoke grenade radius to 17 studs (from 15 studs), the smoke duration to 13 seconds (from 12 seconds) and the reload duration to 26 seconds (from 25 seconds)
  • Added a second Rebirth token upgrade to the XM8
  • Added a -20% damage multiplier to the snipers (Barrett and Arctic Warfare) when hitting a vehicle
  • Fixed the quest title names when displayed on top of your Tycoon
  • Fixed an issue that could cause you to stay invincible after jumping out of a vehicle
  • Fixed an issue with the Dropper speed Rebirth bonus
26-07-2024 - Lots of new gear and a new way to spend Rebirth tokens

A large update, including a new structure with a special ability, a new way to spend Rebirth tokens, multiple new and unique gears and many more improvements!

  • Added a new structure on top of the Armory, the Tower
    • Can be bought at 2 Rebirths and exists out of 3 segments, requiring 10 Rebirths in total to build
    • You have the ability on the top of the tower to switch protective walls, accessible to anyone that gets there
    • Some third floor/Armory changes to accomodate the changes and additions above
      • Renamed the Roof Collector button to the Ladder; it now no longer also buys the collector (which is included with the first Dark Matter Condensator), but no functional changes
      • Switched the Rebirth token upgrade gem position of the Upgraded Dark Matter Condensator and Neutrino Concentrator
      • Moved the 300 base HP giver and Airstrike giver to the Tower
  • Added a new way to spend a lot of Rebirth tokens, from 50 Rebirths onward found in the Tower (requires a button to be bought)
    • You can spend tokens on:
      • A maximum of +5% Cash multiplier
      • +20% dropper speed for all droppers, bought per floor
      • A maximum of +100% Cash from Soldiers & Crates
      • A maximum of +20 000 Cash on Rebirthing
      • A maximum of +200 HP
    • These all cost a lot of Rebirth tokens, and are recommended to buy after you bought all normal Rebirth token upgrades for droppers, upgraders and your favourite guns
    • They are reset at the same time with the normal Rebirth Token reset
  • Added the SCAR, requiring 4 Rebirths to buy for 6M Cash in the Armory, requiring the M16 to be bought first
    • Fully automatic gun, fairly similar to guns such as the AK-47 and M16
    • Includes one Rebirth token upgrade
  • Added the Firebrand, requiring 5 Rebirths to buy for 8M Cash in the Tower Middle
    • Another classic weapon, this one burns your enemies over time!
  • Added the Smoke Grenade, to obscure the vision of your enemies
    • I would love some feedback on this one!
  • Balance changes:
    • Added a second Rebirth upgrade to the 300 base HP giver (from 325 base HP → 350 base HP)
    • Reduced the M16 second Rebirth upgraded damage from 17 to 16.5
    • The M16 now requires the AUG to be bought first
    • Increased the Venomshank base damage to 30, and the Poison damage to scale with the target’s max HP, at 2% over 1 second
    • Added percentual healing to the Medkit based on the max HP of the target
      • Without Rebirth upgrades from 60 HP to 50 HP + 5% max HP
      • With one Rebirth upgrade from 90 HP to 80 HP + 6% max HP
      • With two Rebirth upgrades from 110 HP to 100 HP + 7% max HP
    • Airstrike changes/improvements:
      • Moved to the Tower Base, costing 8M instead of 5M, and available at 6 Rebirths instead of at 4 Rebirths
      • The delay at the start is reduced from 7-10 to 5-7 seconds
      • The interval between dropped bombs is reduced from 1.05 to 0.8 seconds
      • Increased the dropped bombs from 3, 4 and 4 to 4, 5 and 6 to without, with the first and the second Rebirth upgrades respectively
  • Small improvements and fixes:
    • The actual base HP value from Health Givers based on Rebirth upgrades is now shown on the Health Givers
    • Improved Laser Door detection
    • Slightly improved Grenade and Medkit handling on touchscreen devices
    • When buying any of the VIP passes, you now gain the extra HP without needing to reset
    • Improved the Prompt button of the Mines, Doors and Multiplier
    • Improved laser door models
    • Regenerating an enemy’s Jeep no longer costs 25% more Cash when you own the Cash Flag
    • Fixed the plane special abilities being locked after you jump out when they’re being used or recharging
    • Fixed an issue where achieving a badge that provides more base HP increases your HP by too much
    • Fixed the Multiplier GUI at the collector not being available after Rebirthing
    • Fixed the Grenade explosion sound being heard all over the map
    • Fixed the descriptions of the Mega and Super VIP passes to only give access to /Shine and /Morph respectively
    • The Grenade is now available to give using Admin commands
    • Fixed the Venomshank’s tooltip
    • Improved the menu GUI text
    • And added and tweaked a lot of things behind the scenes (as always :slight_smile:
03-07-2024 - Small patch
  • Added a Big Crate admin command
    • Daily Crate that gives more Cash and XP, and counts for 5 crates for the Badges and Quests
  • Improved command explanations and added a couple more options to the use for gear in the give command
  • Improved badge GUI performance (likely not noticeable)
29-06-2024 - Small patch

Just two small ‘fixes’:

  • If you have a ForceField when trying to capturing a flag, it will now be removed
  • Fixed the Accumulator quests
14-06-2024 - Small patch
  • Added a +30% damage modifier to the Guided Rocket Launcher when hitting planes
  • Added a +10% damage modifier to any headshots with bullet weapons
  • Increased the tier II, level II Cash buy in the shop from 750k to 800k **change in dev product name still
  • Fixed two issues with the Size admin command; the head is now always properly attached and laser doors function normally after using it
18-05-2024 - Bug fixes
  • The Gear admin command no longer works on players with an active forcefield
  • Clarified the short- and long-range quests to only count guns/rifles
  • Improved Planes performance
  • Fixed KOs and Elims from Nukes to show their updated count right away
  • Fixed the Fighter plane laser sound not working
  • Fixed giving Armour to players with the admin command not properly working
  • Fixed the gamepass shop not properly working after using the Admin gamepass GUI
  • Fixed an issue with vehicles and laser doors
  • Fixed the forcefield not being removed on equipping the Guided Rocket Launcher
  • Fixed an uncommon issue with reloading the level GUI when morphing
  • Fixed the Laser Pistol elimination quest not working
  • Fixed the Robbing x times quest completing after robbing just once
11-05-2024 - Jeep, prompts, quests and more

Lots of small changes this time, please let me know if you experience any (new) issues!

  • Lots of Jeep improvements; I did a lot behind the scenes so let me know if you encounter any (new) issues with the Jeep!
    • Improved technical performance of the Jeep and loading in/out times
    • The handling is slightly better
    • The Jeep now properly brakes after jumping out of the jeep
    • Added Tycoon colours to the Jeep in small way
    • Added engine sounds
  • Changed all clickable buttons (Click Dropper, Minefield and Doors) to ProximityPrompts (like with using Rebirth tokens)
    • Combined with the above, the the (unintended) ability to disable the Minefield from outside the Tycoon is removed (especially meant for the Robber pass)
  • Quest changes and additions:
    • Added an easy quest to spend Rebirth tokens (2 Rebirths requirement)
    • Added a complex quest to buy Cash buttons for which Rebirths are required (1 Rebirth requirement)
    • Changed the Squire badge name to Sergeant and the required number of completed quests from 20 to 15
    • Changed the Knight badge name to Captain
    • Increased the bought Cash using QP slightly
    • When having the Quest Rewards GUI open while completing a quest, the number of QP now automatically updates
    • Fixed the Laser Pistol Eliminator Quest to count KOs instead of Elims
  • Another small round of melee weapons buffs
    • Increased second upgraded Knife direct damage from 25 to 26
    • Increased second Rebirth upgraded Katana direct damage from 40 to 41
    • Increased Venomshank direct damage from 25 to 26, and damage over time from 32 to 36
  • Other stuff:
    • Added “guided rocketlauncher” and “guided rpg” as possible combinations when using the Gear|Give Admin command
    • Fixed two rare issues when favoriting in-game
    • Fixed an issue that could cause your head to stay green when getting hit by the Venomshank
    • Fixed a pop-up not showing when trying to buy the Automatic Click Dropper and Automatic Cash Collector
03-05-2024 - Quests updated
  • Added twelve new quests
    • Two long range quests (KOs and Elims)
    • Two short range quests (KOs and Elims)
    • One regarding eliminating soldiers using the Laser Pistol (Mega VIP pass required)
    • One regarding KO’ing players using the Laser Minigun (Super VIP pass required)
    • Four in relation to robbing (Robber pass required)
    • Two for automatically collecting cash (Automatic collection pass required)
  • Updated many quests (requirements and rewards)
  • Updated the PlayerModule to accomodate new VR camera possibilities
  • Improved multiple aspects of the recently introduced favoriting mechanic
  • Fixed the Katana not being available from /Gear
  • Removed “Premium Jetpack” from the /Gear list, as it was removed previously
  • Fixed an issue with opening the Quest menu for the first time in a session
01-05-2024 - Small patch
  • Added a +5% Cash multiplier when you have favorited the game!
    • Includes a one-time pop-up for anyone who has not favorited the game
  • An expanded menu for Cash multipliers at the Tycoon collector
  • Enabled live-chat translations
  • Changed the “… bought buttons” needed for Rebirthing to “… required buttons”
  • Improved general flag behavior and fixed an issue with the Cash flag-part specifically
  • Rotated the Nuclear Upgrader by 180 degrees
26-04-2024 - FPS First Person Mode
  • Added moving any gear with the camera when in first person like a proper FPS game!
    • I added an option to disable it, but I think almost everyone will like this better
    • Works on all platforms
  • Added being able to get KOs from laser doors (like from mines)
  • Melee weapon buffs (first round of buffs, might be another one)
    • Knife:
      • Unupgraded damage 17 → 18
      • Upgrade I damage 20 → 22
      • Upgrade II damage 23 → 25
    • Katana:
      • Increased attack speed from 1 second to 0.95 seconds for all upgrades
      • Unupgraded damage 30 → 33
      • Upgrade I damage 35 → 38
      • Upgrade II damage 37 → 40
    • No changes to the M16 Bayonet and the Venomshank for now
  • Reduced the Laser Pistol size by 15%
  • Improved the GUI messaging viewability
  • Fixed the M16 Bayonet not counting as a melee quest kill
  • Fixed the Upgraded Knife II not being listed in the Wiki
  • Fixed an issue making the Crown of Leaves not spawn into your Tycoon when obtaining the badge
  • Fixed an issue which rarely caused the multiplier on your Cash fail to load
  • Improved Settings GUI to account for localizations
  • As always, tried to optimize some more code
13-04-2024 - Balance & Badges
  • Added a new badge category: Extreme
    • Moved two badges (Exterminator and Commander) to it, and added three new badges:
      • Multibillionaire (5 Billion, gives +ƒ50 000 Cash on achieving and every Rebirth)
      • Master Tycoon (Level 250)
      • Warlord (2000 KOs, gives Golden M1911 as further upgrade to the M1911)
    • With right-click you can now go back using the page button
  • Improved general Cash gain from incremental sources by increasing scaling
    • Also improved Cash gain from Crystals on top of this by 25%
  • Added a Rebirth token upgrade to the Jeep to improve its hitpoints
  • Barrett nerf:
    • Reduced base damage from 250 to 240
    • First Rebirth damage reduction from 300 to 275
    • Second Rebirth damage reduction from 325 to 300
  • Minigun nerf:
    • Increased spread by 0.05 degrees on all upgrades
    • Reduced base ammo from 750 to 600
    • First Rebirth ammo reduced from 999 to 750
    • Second Rebirth reload speed reduced from 6.3 to 6.5 seconds
  • Rail Runner buff:
    • Increased maximum mag size from 14 to 16, with and without upgrade
  • Introduced a cost when using the Robber pass to regenerate other players’ vehicles, based on your Tycoon base progress similarly to the cash gain from incremental sources
  • Improved vehicle regeneration performance
  • Fixed improper GUI elements being visible or invisible when using a scoped weapon
  • Fixed being able to open and close gates in your own Tycoon or with the Robber pass when dead
  • Fixed not always losing the Walkspeed bonus when losing control of the Flag
  • Improved more code in the background
  • Fixed some spelling mistakes in the Wiki
05-03-2024 - Guided Rocket Launcher
  • Added the Guided Rocket Launcher
    • Unlocked after your first Rebirth, it’s the long-requested and awaited anti-plane weapon
    • Fired rocket follows planes when target locked
    • Can be fired without target lock as well, functions as the Golden Rocket Launcher
    • Currently has one Rebirth upgrade available
    • Has an autofire mode, where you automatically fire when you target lock
  • Improved gear code
  • Added more word combinations to get gear from the Admin command
  • Fixed the ability to give a certain BrickColor to the Sparkles command
  • Improved Speedcoil behavior and fixed an issue where QP-bought walkspeed would disappear when bought during the wearing of the Speedcoil
  • Improved Admin GUI
08-02-2024 - GUI update
  • Reworked large parts of the GUI, the layout, style, items and behind the scenes; most noticable are:
    • GUI open-buttons are now pictures with text instead of just text; viewing is now toggable as well
    • Animations added to move GUI in and out of the screen
    • Changed badge pages to three, and categorized them to an arbitrary difficulty scale
    • Renamed hard quests to challenging quests. Also swapped colours between challenging and complex
    • Improved general look of most GUI
  • Added a second Rebirth upgrade to the Hydro Dropper and First Upgrader
  • Reduced roaming soldier gun sounds volume and range
  • Improved loading time when joining the game, likely only noticable on old/slow devices
  • Fixed walkspeed and jump power bonuses given by VIP+ passes on respawning (wrong values in certain edge cases)
  • Fixed warning message when joining when you have 100 max HP
  • Fixed issue with Armour stat not showing, working or applying when getting Armour
  • Fixed Rebirth token shop prompt rarely appearing when joining in
  • Fixed weird overlay issue occuring when viewing the Lucky Rebirth Upgrader
  • Fixed the Venomshank not being visible in the wiki
26-01-2024 - Small patch
  • The M1911 and Knife are now given after you have completed the tutorial
  • Added a quest with the XM8
  • Fixed the XM8 counting as an AUG when completing quests
  • Fixed a rare bug that could stop the jeep turret and base turret from firing
  • Prevented an upcoming issue with the jeep
  • Improved memory usage
17-01-2024 - Small patch
  • Removed Christmas decorations
  • Reduced range of most gear sounds
  • Improved silence effect of the MP5K 2nd Rebirth
14-12-2023 - Christmas and more
  • Addded Christmas decorations and a wearable Santa Hat
  • Added a new flag that gives +5 walkspeed when captured
    • Only two flags will be present at any one time and any flag can be at any of the four possible locations (in contrast to the current half-fixed locations)
  • Added a subscription to get Admin benefits, as an alternative to the permament, one-time purchase ($4.99 or equivalent monthly, adds nothing if you got the permanent Admin gamepass)
  • Added a new weapon, the XM8
    • A 4-bullet burst weapon bought after the Katana, similar to the AUG
    • Currently includes a single Rebirth upgrade
  • Reworked the Airstrike to perform more consistent
    • The jet launching the bombs has been removed, instead a cloud from which the rockets are fired is now present directly above from where one aimed (above the circle)
  • Added a second Rebirth upgrade to the Ithaca
  • Rebalanced the Venomshank
  • Slightly increased Arctic Warfare fire rate, improves further with upgrades now as well
  • Added two quests regarding the new walkspeed flag
  • Fixed a potential lag spike when flags were changed
16-11-2023 - Small patch(es)

No large updates for a while, but I have been busy; today:

  • Added a subscription
    • Called Bronze, costs $2.99 per month (or equivalent); mainly meant to show your support
    • This provides you with a 15% Cash multiplier, Black Sparkling Fedora in your Tycoon and the Donator tag in-game

Before:

  • Added and removed Halloween decorations and pumpkin hat
  • Fixed issues that touchscreen devices could experience with the MP5K and planes
  • Fixed the cheer sound when Rebirthing
  • Fixed the third jetpack upgrade not being available
  • Slightly improved performance, by improving code and memory usage
  • Fixed other, miscellaneous bugs I forgot
11-10-2023 - Small patch
  • The main menus can now be closed using the B/Circle button on console devices
  • Fixed all GUI positions on console devices
  • Improved loading of Tycoons, should reduce lag spikes a bit
  • Fixed a rare issue that could disable the Throwing Grenade
  • The upgraded Jetpack now starts with a full fuel supply

13-10-2023 - Tiny patch

  • Fixed wrong requirement for Lucky Gem Upgrader (showed 1 Rebirth, is 7)
  • Fixed NPCs shooting at dead bodies
  • Fixed throwing grenade sound
  • Somewhat lowered memory usage
08-10-2023 - Small patch
  • Changed multiple plane controls and fixed laser fire, both for console:
    • Rocket firing is now button LB/L1 instead of LT/L2
    • Laser firing is now button RB/R1 instead of RT/R2 (didn’t work anymore)
    • Special firing is now button LT/L2 instead of RB/R1
    • Acceleration is now button X/Square instead of DPadRight
    • Deceleration is now button Y/Triangle instead of DPadLeft
  • Improved plane laser particle performance
  • Added a visual cash multiplier above the collector
  • Reduced Uzi cost to 1250 (from 1500)
  • Fixed an issue that could rarely break the M1 Garand
  • Fixed the warning message when trying to do /Sparkles without VIP/admin
  • Fixed some miscellaneous bugs

09-10-2023 - Tiny patch

  • Improved GUI in multiple spots (improving clarity with colour and better text)
  • Fixed Laser Pistol spelling mistake for Gear/Give command
  • Improved some code and part usage
03-10-2023 - VIP+ rework and more

Mainly changed (improved) VIP+ benefits

  • Changed the VIP+ gamepasses perks:
    • Instead of a base Cash per Rebirth, you now get a multiplier on all cash from your Tycoon
      • VIP: *1.1 (from 10k per Rebirth)
      • Mega VIP: * 1.2 (from 20k per Rebirth)
      • Super VIP: * 1.3 (from 40k per Rebirth)
    • Changed the Health benefits to always provide value
      • VIP: +25 Health on all sources (except admin commands)
      • Mega VIP: +75 Health on all sources (except admin commands)
      • Super VIP: +150 Health on all sources (except admin commands)
    • Added Laser Pistol as Mega VIP benefit
      • Removed the Golden AK-47, Golden Steyr AUG and Premium Jetpack
      • Laser Minigun is still a Super VIP benefit
    • Improved Armour benefits
      • VIP: +1 armour (from 0)
      • Mega VIP: +2 armour (from +1)
      • Super VIP: +3 armour (from +2)
  • Added Rebirth upgrades to the AK-47, Steyr AUG and Jetpack to mimic the removed premium items
    • The AK-47 and Steyr AUG are still golden at their (currently) final upgrade!
  • Added 500 KOs badge
    • Moved the third upgrade on the M1911 pistol reward to this badge
  • Added second upgrade to the knife, unlocked at level 50 (+2 damage)
  • Added second Rebirth upgrades to M1 Garand and P90
  • Added third Rebirth upgrade to speedcoil
    • Called fusion coil with different texture at this upgrade
  • Added extra health rewards to the Elimination badges
    • +5, +5, +10, +15 extra health on the badges respectively (so in total +35 health)
  • Current health is now shown with one decimal
  • Improved Laser Minigun sounds and added particles on firing
  • Increased Grenade Launcher fire spread to 2 degrees without Rebirth upgrades (from 1.325), also increased the value for Rebirth upgrades
  • Added the option to remove your tag, leaving you without one
  • Gear Rebirth upgrades now reset automatically when buying the Rebirth token reset
  • Fixed Tough Armour not working (from admin command)
  • Fixed pistol reload animation (played the wrong one)
  • Improved localisation procedure; currently the localisations are far from complete, but this will improve over time; bear with me regarding this please!
  • Once again, I hope to have improved performance (rendering + guns mainly)
24-09-2023 - Small patch
  • Added second Rebirth levels for M79 Thumper and M16
  • Reduced Paths price to 200 (from 300)
  • Reduced M1 Garand price to 5k (from 6k)
  • Increased Lucky Gem Upgrader price to 5k (from 3k)
  • Improved Crown of Leaves
  • Fixed NPCs shoothing vehicles through walls
  • Removed the custom radio (using custom song IDs); I might readd it later
  • Removed the ability to close the bomber door (it never really made sense anyway)
  • Improved some code again and slightly reduced memory usage; hopefully the game will perform a bit better on low-end devices
12-09-2023 - Small patch
  • Removed admin commands from the chat, now uses a separate command GUI
    • Focus on keyboards using the ; button, send with enter -other devices have to manually focus and send
    • Gives feedback below the bar
    • Was already used on console
  • Removed some (final?) mistakes in wording from commands, and updated the gear list
    • Also added some easier or alternative ways to get gear (for two examples: ak instead of ak(-)47 now works, just as steyr aug)
  • Improved the Steyr AUG tooltip texture
  • Improved QP shop wording
  • Before this update: Fully fixed any camera issues when using a controller

Tiny patch 16-09-2023

  • When minimized, the Command TextBox can no longer be selected
  • Added the first conveyors to the Tycoon pre-built layout, to not give weird results when you have the automatic click dropper pass and haven’t bought the first dropper (on Rebirthing)
  • Improved Admin command explanations in /Commands
  • Fixed the planes sometimes falling when spawning in
  • Improved quite some code
04-09-2023 - Small patch
  • Added a gamepass that automates your Click Dropper
    • Costs 80 Robux, when bought just works the same as all other droppers
  • Almost all (admin) commands (except /Morph) now work using the player’s Team name as well as the user’s name, for way easier typing :wink:
    • Fixed some small mistakes in the communication (mention of wrong command and wrong values for subjects of commands)
    • Fixed /Soldier admin command to properly include soldiers with an Uzi and reduced admin spawned soldiers’ patrol ranges
  • Added Max 125 Health to the first floor, costs 10k
  • Moved the Katana to after buying the 125 max health and increased price to 25k (from 10k)
  • Max health givers can now also have Rebirth upgrades; currently present on all ‘old’ givers for +25 max health
  • Increased minimum bought buttons to Rebirth to 82, and maximum to 103
  • Further improved soldier code and behavior, fixed soldiers sometimes shooting each other
  • Fixed wiki not working
  • Fixed an issue with the Click Dropper income
03-09-2023 - Small patch
  • Added a 500 Crates badge
    • The main reward is an upgrade to the Rail Runner
  • Added a second upgrade to the Arctic Warfare
    • Obtained by getting the Knight (50 quests completed ) badge
  • Added upgrades for the following weapons (all values can be found in the wiki):
    • AK-47, second level
    • AUG, second level
    • Jetpack, second level
    • Weak armour, second level
    • Strong armour, second level
    • Grenade, second level
  • Increased the max spawn limit for roaming soldiers to 18 (from 16)
  • Soldiers now target the closest player, instead of locking
  • Fixes:
    • Completely fixed a camera issue due to the Tips and Hints frame
    • Fixed most of the mines not properly working
    • Improved a lot of code behind the scenes (Tycoon loading, drops, wiki, NPCs)
    • Anchored a rock that I overlooked
    • Fixed the grenade showing reloading while actually being already reloaded
    • Changed the jumppower boni from % to absolute values (for clarity, nothing changed)
    • Fixed planes sometimes spawning improperly
30-08-2023 - Performance update

Performance update!

  • Improved the dropper performance and added an option in the settings menu to further improve performance
  • Changed in-Tycoon GUI; now you will only see the one in your own Tycoon
  • Added the settings GUI physically within your Tycoon
  • Removed a couple of songs
  • Fixed some issues, not a comprehensive list:
    • Fixed a broken mesh on the lucky gem upgrader
    • Fixed the Mega Dropper not having its second Rebirth token upgrade available
    • Hats can now be obtained rapidly by different people
    • Certain GUIs can now be navigated while in first-person (computer only)
19-08-2023 - Rebirth upgrade improvements and more
  • Improved Rebirth upgrades
    • Any item with Rebirth upgrades can now have multiple levels
      • Revamped the GUI to make this clear
    • The gear tooltip now indicates “Upgraded … I/II/.”
    • You no longer need to reget any gear to appy the upgrade
    • Changed the Level 10 badge reward from the Hot Knife to just an upgraded Knife
      • It keeps the same stats as before
      • This makes an actual ‘fire’ sword more likely in the future :slight_smile:
    • The 1250 Elims badge no longer gives the best golden RPG on spawn, but gives a new upgrade on the M1911 instead
    • Made some separate items into upgrades to an existing one:
      • Admins can no longer give the upgraded versions (or less upgraded) versions of the M1911, golden RPG and (Hot) Knife
      • The exceptions for now are the VIP items (golden AK, golden AUG and Jetpack)
    • Gear with a second level this update are:
      • Uzi, MP5K, Speedcoil, Golden RPG, Katana, Minigun, Medkit, Airstrike
    • Droppers/upgraders with a second level this update are:
      • First, second, third and mega droppers, gem and lucky gem upgraders, fission rig
    • All new stats can be found within the wiki
  • Added a new melee weapon, the Katana
    • Found on the first floor, straight upgrade to the knife
      • 30 damage, 1 second per slash and more range than the knife
      • First Rebirth upgrade gives 35 damage, second Rebirth upgrade gives 37 damage and +2 speed
  • Improved the Rebirth upgraders
    • Renamed to Gem upgraders
    • New models!
      • Once again thanks to @ElusiveIg
    • Normal: To 7 (from 6) and first upgrade to 15 (from 12)
    • Lucky: To 49 (from 42) and first upgradede to 100 (from 84)
  • Rebalanced some quests and quest rewards
    • Added 7 new, high Rebirth (>7) weekly quests
    • You will receive a bit more cash from the QP reward if you’re far into building your base
    • Buying gear now costs 1 QP and less chance for the AW, more for other guns
    • Added a new rank to the Roblox group called “Commander”; works the same as Veteran, achieve the badge and ask for the rank, I’ll check it and add you
    • Added a in-game reward to the Squire badge, in the form of a small upgrade to the AW:
      • Damage improved to 190 (from 180)
      • Reload speed improved to 2.9 seconds (from 3)
      • Bullet speed improved to 1150 (from 1100)
      • Bullet spread improved to 0.2 (from 0.225)
  • Improved wiki
    • Added the melee weapons
    • Using the right mouse button (on PC) on the Gem now cycles back through upgrades
    • Fixed some mistakes in the Wiki and slightly improved performance
  • Other changes
    • Improved xp need to level curve (again)
      • Easier to level at the start
    • Increased Elite soldier spawn chance from 1 in 30 to 1 in 29
    • Reduced Second Upgrader cost (first floor) to 4000 (from 4250)
    • Reduced Energy Upgrader cost (second floor) to 250 000 (from 275 000)
    • Reduced upgrader dark matter condensator first upgrade speed to 9 seconds (from 8.4 seconds)
    • Slightly reduced fire rate for the minigun and laser minigun, compensated the damage
    • Increased Railgun reload time to 1.7 seconds (from 1.5 seconds) and bullet spread to 0.55 degrees (from 0.5 degrees)
    • Reduced grenade time to explode once thrown to 4.5 seconds (from 5 seconds)
    • Airstrike locator circle is now only visible to the player that launched the strike
    • Increased XP reward for 25 KO to 35 XP (from 30 XP)
    • Upped the minimum buttons required to Rebirth to 81, and the maximum to 102
  • Fixes:
    • Fixed a severe bug that could disable the group, gamepass and premium buttons
    • Improved animation loading, you should now less often hit the animation limit (256)
    • Fixed plane rockets being able to be fired much more rapidly than intended
    • Fixed bonus health from flag not resetting on losing it in any way
    • The Gold and Platinum Rigs had their cash values and drop colours mixed, fixed now
    • Fixed a stat bug on the Barret (reversed speed and range on Rebirth upgrade)
    • Fixed AW reload sound not playing correctly
    • Fixed Venomshank poison KOs and Elims not counting towards quests
    • Further improved Tycoon loading speed
    • Improved vehicle spawning behavior
    • The increased explosion radius from the upgraded explosive weapons now applies correctly
    • The Rebirth upgrade for the Grenade now properly resets
08-08-2023 - Small patch
  • Improved the leveling curve
    • A bit easier between level 1 and 60
    • Mostly made sure there is no huge increase in leveling required from level 61 to level 100
    • No change from level 100 onward
  • Airstrike
    • Made the click more responsive
    • Added the reloading crosshair to the airstrike on TouchScreen devices
      • A quick patch for now
    • Also made sure it stays as Reloading on non-TouchScreen devices
  • Fixed a critical 3rd person camera issue on TouchScreen devices
  • Finally fixed the problem where if you would fly a plan (or jeep) into the abyss, your controls would be stuck and GUI would stay on screen; all gone now! :smiley:
  • Fixed the knives being equippable after death
  • Fixed some other bugs over the past days with increment patches (level gui being gone, some more gear disabling bugs and more minor stuff)
    [/details][details=“08-08-2023 - Small patch”]
  • Improved the leveling curve
    • A bit easier between level 1 and 60
    • Mostly made sure there is no huge increase in leveling required from level 61 to level 100
    • No change from level 100 onward
  • Airstrike
    • Made the click more responsive
    • Added the reloading crosshair to the airstrike on TouchScreen devices
      • A quick patch for now
    • Also made sure it stays as Reloading on non-TouchScreen devices
  • Fixed a critical 3rd person camera issue on TouchScreen devices
  • Finally fixed the problem where if you would fly a plan (or jeep) into the abyss, your controls would be stuck and GUI would stay on screen; all gone now! :smiley:
  • Fixed the knives being equippable after death
  • Fixed some other bugs over the past days with increment patches (level gui being gone, some more gear disabling bugs and more minor stuff)
06-08-2023 - Small patch

Mostly some fixes this time, plus new models for the second floor
I was able to fix many bugs thanks to the Error Reporting that arrived 2 August; amazing stuff Analytics team!

Changes:

  • Improved dropper models on the second floor
    • Again, thanks to @ElusiveigLol for providing the (base) models
  • Changed the 1st/3rd person button on touchscreen devices, so that you are less likely to accidentally press it
  • Using your camera to animate your Roblox face is available on the game (Animate your Avatar with your movement)
  • Added command output (for the lists) to the new command GUI, currently still console-only
  • Leveling is slightly easier until level 15
  • All elite soldier kills are now viewable at the 100 eliminations badge
    Bug fixes
  • Fixed a bug regarding the humvee
  • Fixed flags not spawning in older servers
  • Fixed a jetpack bug that could cause the fuel GUI to stay visible after dying
  • Fixed some wiki models not showing
  • Fixed the snipers’ zoom not working when switching back from third person into first person, without having to unequip and equip
  • Fixed the Uzi fighter quest not working
  • Fixed a bug that could disable part of the jeep
  • Fixed the level gui sometimes not showing up after Rebirthing
  • Fixed a bug that could cause your teleport to a Tycoon to fail on joining
  • Fixed a bug that could disable the starter M1911
  • Fixed a couple of small and rare plane bugs
  • Fixed a bug that could disable the Ithaca
  • Fixed even more minor bugs
  • Did a lot of performance increasing things (again), hopefully it really works this time (I have better tools to monitor it now so that’s great)
27-07-2023 - Many improvements update

I updated many different aspects of the game with this update!

  • Quest improvements:
    • Added 7 new quests
    • Some quests now require that you have done a certain amount of Rebirths before you can get them (these often give more rewards)
    • Some small rebalances in amounts needed to complete and XP rewards (generally made easier and more rewarding)
    • You will no longer be able to get the same quest twice in a row
  • Weapon improvements (specifically for touchscreen devices):
    • You can now enter third person when using weapons on touchscreen devices!
      • Hopefully this addition feels good, it’s up to you what you choose! Please let me know whether you like it and/or (further) improvements!
    • You no longer stop shooting once you move your finger away from the fire button, but only once you remove your finger for the first time after starting to shoot
      • You still have to start shooting by pressing the fire button
      • This is the same as it is in for example Arsenal; please provide feedback on this as well!
  • Tycoon improvements:
    • Improved three dropper (nuclear producer and manufacturer, and Robux dropper) and two upgrader models (nuclear and Robux upgrader)
      • Thanks to @ElusiveigLol for providing the (base) models
    • The mega dropper and nuclear generator have switched positions; now you can first buy the mega dropper, then the nuclear generator
    • Nuclear generator price reduced to 10k (from 12.5k)
    • Third bunker (on third floor) price reduced to 750k (from 800k)
    • 300 HP now requires 2 Rebirths instead of 3
    • The M16 now requires 3 Rebirths instead of 5 and price reduced to 4M (from 5M)
  • The Airstrike price increased to 5M (from 4M)
  • Roaming soldier improvements:
    • Added a SMG (Uzi) soldier
    • More differentiation between the weapons; M1 Garand wielding soldiers are often a bit more tanky, accurate and lower base DPS, while SMG wielding soldiers generally have less health, miss a bit more often but have a higher base DPS
    • Soldier weapons now behave more like the weapon should (specifically increased fire rates, but lowered damage to not make them harder to defeat when within their range)
  • Airstrike improvements:
    • It now consistently hits the ground and thus works a lot better!
    • KOs and eliminations now count towards your stats (and get you cash)
    • Increased base explosion radius per bomb to 15 studs (from 14 studs)
    • It now has a wiki entry
    • It now has a Rebirth upgrade, improving its stats
  • Admin command GUI (for console):
    • Added a separate-from-chat admin command GUI, for now this is to make commands available to console players -as they do not have access to the chat
    • In the future I might implement this for all devices with some extra functions on top of how you can currently use the chat for commands
  • Other:
    • Increased Robber gamepass price to 160 Robux (from 140 Robux)
  • Notable bug fixes:
    • Fixed a couple of quests not working (Guardian quests)
    • Fixed the second gun of the Fighter plane not firing both lasers and rockets
    • Fixed showing your level GUI after resetting your character description (the command and Rebirthing)
    • Fixed Health and Armour GUI bugs
    • Fixed a zoom bug when unequipping the golden RPGs and grenade launcher
    • Fixed a rare bug that disabled GUI menu buttons
    • Quest titles (Squire, Knight, Commander) now also show as a prefix above your Tycoon
    • The music ID box will now reset when not entering a proper number just as well as when entering a proper number
19-07-2023 - Quest update

Added a quest system!

  • Currently 44 different quests
  • Rewards include XP to level up quicker and Quest Points (QP)
    • The QP can be used to buy direct cash, gear, extra health, extra walkspeed and a badge, “Commander”
    • There are also two separate badge you can earn by just completing quests: “Squire” and “Knight”
    • The badges come with titles you can equip and requires you to complete 20 & 50 quests for squire and knight respectively, and spend 150 QP for Commander
    • Non-completed quests can be regenerated for another one for 5 Robux (amd gives a 24 hour timeframe again)
  • Added a new sniper, the AW (Arctic Warfare)
    • Available from quests rewards
    • Compared to the Barret, this sniper fires quicker, does less damage and is less accurate; stats:
      • 180 damage
      • 67 RPM
      • 1100 studs per second speed, 1500 studs range
      • 3 seconds reload speed
      • 0.225 degrees bullet spread
      • 12 bullets per clip
    • Balance changes on the Barret sniper:
      • For both:
      • Fire rate decreased to 40 RPM (from 48 RPM)
      • Decreased scope sensitivity to 4.6 slower (from 4.4)
    • Regular stats:
      • Damage increased to 250 (from 210)
      • Bullet speed increased to 1150 studs per second (from 1100)
    • Rebirthed stats:
      • Damage increased to 300 (from 240)
      • Bullet speed increased to 1250 studs per second (from 1200)
  • M1 Garand balance change:
    • Normal fire rate increased to 90 (from 88)
    • Rebirth fire rate increased to 92 (from 88)
  • The sniper scope now hides some GUI
  • Changed some GUI; hopefully extra pages will be more easily found now
  • Changed the cash for the most common cash crate to 75% (from 70%), reduced the second most common cash crate cash to 125% (from 135%) and the rarest cash crate cash to 180% (from 230%)
  • Changed the damage you receive when walking through a gate to 2500 (from 1000)
    • Remember that there is no cooldown on healing yourself or setting a new health with admin commands (which also heals you); you are actually immortal if you want it to be regardless of health or damage
  • Fixed the Collector tag not being found in the GUI (and thus couldn’t be applied)
  • Fixed a problem with the Scourge and Bane tags
  • Fixed a rare bug that could cause you to lose out on the level cash bonus
  • Fixed some wrong XP gain values in rare cases
  • Fixed some mistakes in the wiki
  • Improved cloud behavior
  • Also once again spent some time revamping code, mainly for performance but also some exploit-counters (I keep listing this so you guys know that I am spending quite some time on things you won’t see
20-06-2023 - Small patch
  • Added a cash reward on every level up!
    • This follows the same cash formula as all other incremental cash gains like from soldiers and crates
  • Some small changes and improvements (behind the scenes
09-06-2023 - Small patch
  • Added three music tracks to the custom list

  • Fixed a music track not playing the right song

  • Fixed some spelling mistakes in the music tracks

04-06-2023 - Small patch
  • All kinds of small things:
    • Reworked the tutorial a bit to help start and level new people quicker (changed rewards, some text and added a cash crate step)
    • Base jumping is now harder (should be impossible with base stats and lv 2 walls)
    • Some sound tweaks
    • Fixed a bug that could give you the wrong health value when having the +20% health flag and only the VIP pass
    • Fixed an exploit that could give you the ability to buy more cash than you should for your progress
    • And all kinds of behind the scenes changes
01-06-2023 - Small patch
  • Made it clearer that the HP givers in the Tycoon are for max HP

  • Both flags can now spawn at any of the four locations

  • Fixed the problems with the Crystals

  • Fixed a problem with the humvee sound that could cause severe lag

1 Like

“Archive”

31-05-2023 - Revamped world map reverted

I decided to revert the map. It just didn’t work out (this time); for now I’ll be moving on to other updates again, who knows in the future what can happen

  • Reverted the map, but kept most of the content that was introduced alongside it (new humvee, improved hit detection, flags, pretty much all smaller things and of course bug fixes)
  • The +25% cash flag now also moves positions; both flags have four different positions, in all four corners
  • Your stats now save to the leaderboard every 5 minutes (instead of just on leaving)
  • Fixed the mouse icon sometimes not properly resetting on death (computer and console only)
  • Fixed your health not properly resetting on the health flag changing positions
30-05-2023 - Small patch
  • Again did a pass on increasing performance/reducing lag (spikes)

    • The only thing you will notice from the changes is that dropped blocks to not show their cash anymore
29-05-2023 - Small patch
  • Increased spawn protection when you have a Tycoon from 60 to 90 seconds

  • Fixed medkit not working (bug introduced yesterday)

  • Fixed problems with all planes (first person view, some parts not being connected - also introduced yesterday)

28-05-2023 - Small patch
  • Redid the general calculation to get incremental cash (outside of Tycoon income)

    • This was done based on the most popular button orders and fitting those milestones better into the larger increases of cash gain

    • Over the entire building of your Tycoon, anything that gives cash from incremental sources (soldiers, cash crates, premium coin, crystals and robbing) will now give more

  • The turret in the humvees will no longer damage the jeep it’s from

  • Fixed not being able to teleport yourself to others (why did no one ever report this lol) using /tp YourName OtherName (/tp OtherName did work before)

  • Fixed gear functioning weirdly after teleporting using admin command

  • Couple of small changes to the humvee to make the handling slightly better

  • Renamed Paths to Weapon Paths, hopefully new people will be more excited to buy it sooner now (only 1/4 players ever buy their first weapon, the Uzi)

  • Some changes behind the scenes as well

24-05-2023 - Small patch
  • Fixed the planes resetting when someone is already using them (instead of spawning a new one on top of the already present one)

  • Fixed the humvee GUI staying after someone regenerating your humvee, it now functions the same as the planes do

23-05-2023 - Small patch
  • Reworked the new map

    • Removed the mountains separating the Tycoons and worked mostly around that
  • Improved and fixed all kinds of things relating to the weapons

    • Fixed a bug that could disable weapons on touchscreen devices after using the keyboard for chatting

    • Increased weapon performance (should be substantial, but I’m still crossing my fingers)

    • Some small and specific issues fixed

  • Fixed one of the crystals, was not collectable before

  • Fixed the knives not working (introduced in the latest patch on 22-05-2023)

  • Fixed the knives properly removing your forcefield

22-05-2023 - Small patch
  • Fixed the planes sometimes not spawning properly (especially gunship)

  • Again worked on improving performance; although I’m starting to think the world map just isn’t that loved compared to people crashing lol

21-05-2023 - Small patch
  • A lot of under the hood stuff to further increase performance and reduce memory usage (yeah…)

  • Added some abbreviations for admin commands

    • /Heal now also works with /H

    • /Health now also works with /Hp

    • /Speed now also works with /Ws

    • /Fling now also works with /Fl

  • Also some more small terrain changes

  • Fixed the hanging from nowhere plant

20-05-2023 - Small patch
  • You now spawn inside a Tycoon instead of next to it

  • You can disable this in the settings; this is specifically meant for people who join for the first time but others may find it nice as well

  • Code optimizations

  • Jetpacks should see the most improvement

  • Texture memory size reductions

  • Some small terrain changes

  • Some GUI text changes (had outdated info)

19-05-2023 - Day-after update
  • Hopefully improved the performance (changes textures, removed blocks etc) and loading in times a lot (by employing StreamingEnabled, finally)

  • Now properly detects joining a group while already in-game, so that you don’t need to leave to be able to get the benefits

  • Changed the requirement for buying the minefield to the power generator, instead of the paths

  • Increased decorations cost to 25k (from 20k)

  • Rebirthing now resets your outfit as well

  • Fixed the M16 not getting deleted when Rebirthing

  • Fixed teleportation and the arrow when spawning not always working properly

  • Fixed the 20% health bonus from the flag stacking infinitely after getting it captured by someone else and recapturing (without dying)

19-05-2023 - World map revamp
  • Revamped the world map

    • The general idea is the same, 2 Tycoons on all 4 sites

      • Spawning now occurs right in front of an unclaimed Tycoon
    • Most elements have been maintained

    • Soldiers can be found further away from Tycoon and patrol in a smaller radius

    • Crates still spawn about as near to Tycoons as before

  • Capturable flags:

    • One static in the middle of the map giving a 1.25x multiplier on all cash gains

    • One rotating in the corners of the map giving you 20% extra health

    • You capture flags simply by being (the only one) near it

    • *The cash gain does not work in private servers

  • Greatly improved hit detection for almost all ranged weapons!

  • Added in a new jeep (finally :slight_smile:

    • Also increased the jeep HP from 600 to 750

    • The front wheels may look weird on regenerating, but this does is quickly fixed after hopping in!

  • Dropper parts once again bump into each other instead of not interacting

  • Reduced walkspeed across the board:

  • Base walkspeed down to 18 (from 20)

    • VIP walkspeed bonus down to 1 (from 2)

    • Mega VIP walkspeed bonus down to 3 (from 6)

    • Super VIP walkspeed bonus down to 6 (from 12)

    • Regular speedcoil walkspeed bonus down to 8 (from 12)

    • Rebirthed speedcoil walkspeed bonus down to 12 (from 15)

  • Some changes to admin commands

    • Added the ability to morph others (admin only)

    • Reduced max speed to 175 (from 200)

    • Reduced max size to 20 (from 25)

    • Reduced max jump power to 350 (from 400)

    • Reduced max health to 5000 (from 7500)

  • Some lighting changes (mostly within the Tycoon and showing fog sooner)

  • Reduced the range of most weapon sounds

  • Moved more of the jetpack functionality to the server, to improve the position calculation (still not perfect though)

  • Readded the grenade explosion sound (must’ve fallen out somewhere, apologies)

  • Health givers in the Tycoon no longer go on cooldown when the health does not apply (i.e. you already had more health than it would have given)

  • Mostly fixed a bug that could cause dropper parts fall through the map

  • Fixed a bug that could occur when using the Venomshank on soldiers causing you not to get the elimination

  • Fixed a bug that would occur when trying to reload multiple times at 0 ammo on a few guns causing multiple reloads

  • Fixed a bug that would make your jetpack’s Rebirth upgrade not apply

  • Changed and fixes all kinds of small things almost no one will notice

  • Optimizations in old code, but I expect performance to not be better because of the new content

24-04-2023 - Small patch
  • Added 250 KOs badge, also changed the Champion tag requirement to this.

  • Added the Rebuilder tag, at 20 Rebirths (the badge).

  • KOs and Elims from nukes now count to your score.

  • Fixed VIP only giving 150 health, now it is 175 as intended

19-03-2023 - Small patch
  • Added a grenade (you can throw) to the Tycoon

    • Can be bought after buying the Uzi and costs 15k

    • Can be Rebirth upgraded

  • Added a throwing animation to the medkit

  • Limited the amount of Cash you can rob at once to 100x the standard cash you could get (standard is what you get on eliminating a soldier/collecting Premium coin)

  • Added Admin title under your name which is always visible, as a check for others (and myself on videos) to make sure a possible exploiter isn’t just a laggy admin

  • Rebirthing now takes a maximum of 101 buttons (from 100)

  • Rebirth upgrade changes for guns:

    • MP5K now has a reload speed of 1.75 seconds (from 1.8) and a bullet spread of 0.85 degrees (from 0.875)

    • P90 now has a 12 damage per bullet (from 11.5) and reload speed of 2.3 seconds (from 2.4)

    • Ithaca now has a bullet spread of 5.25 degrees (from 5.3)

    • Steyr AUG now has a reload speed of 2.65 seconds (from 2.7)

  • Reduced Uzi cost to 6k (from 8k)

  • Replaced “salt” material in the materializer to “neon” material

  • Removed the catalog (for now), as it was part of analytics I have removed (implemented different analytics)

  • Fixed a bug that caused you keeping the forcefield after equipping a weapon (very much unintended, my mistake for not noticing it sooner and thanks @Crypto)

  • Fixed a bug that could occur with both jetpack causing you not be able to use it

  • Fixed medkit particles showing at the wrong times

02-03-2023 - Small patch
  • Added an in-game catalog (top right)

  • Changed the Rebirth upgraders multiplier to the standard additive cash

  • Some improvements on inviting your friends

24-02-2023 - Small patch
  • Added the option to switch off showing your arms in first person

  • Fixed auto equip setting not showing to be disabled properly when joining

19-02-2022 - Small patch
  • Added KO counting to the kills from mines

  • Added the option to toggle off auto equip of any gear in the settings

  • Reduced the Railgun fire sound volume (was a bit overtuned lol)

  • Fixed some jetpack bugs (hopefully, let me know)

  • Fixed /HatReset | /HR not properly working on a character that had /Shine | /Neon applied to it

  • Fixed /Shine | /Neon applying the luminance multiple times when reapplying the command

  • Renamed /HatReset | /HR to /CharReset | /CR, as that is what it actually does

09-02-2023 - Gun crates
  • Added a new gun, only found in gun crates (and obtainable by admin commands of course): the Rail Runner (might be the best gun in the game, but the Laser Minigun is still close)

  • Added gun crates, and tweaks to the cash crates as well

    • Contains most non-Robux weapons

      • Rebirth upgrades will still apply to these guns
    • Also includes the new gun, the Rail Runner.

    • Spawns in the same spots as the cash crates

    • Increased xp gain from collecting cash crates

    • Fixed some crate spots not working as intended (now it’s a fairer distribution across the map)

    • Fixed crates spawning multiple times in the same spot

  • Improved most bullet textures

  • Added a confirmation window to buying one-life gear

  • Added Premium Jetpack to the Super VIP benefits, also increased its price from 300 to 320 Robux

  • Added W and S buttons to accelerate/decelerate to the plane GUIs

  • Added M16 bayonet button explanation to wiki

  • Reduced ‘Further Upgrade Walls’ cost to 7.5k (from 10k)

  • Removed ‘Helper’ tag from the settings

22-02-2023 - Polishing
  • Added ‘charging’ effects to all droppers

  • Added the possibility to play your own music, based on Roblox IDs

    • Be aware that most IDs will error, as a lot of music has been privated or deleted

    • Some changes to the soldiers

    • Small rebalance, they should be very slightly easier to defeat

    • Added soldiers that wield the M1 Garand

    • Changed the gun models and sounds

  • Added W and S to change the speed of the planes (on keyboards), in addition to shift and control respectively

  • I enabled some big things regarding performance, the main one being adaptive timestepping

    • I would like your feedback on whether weird stuff is happening, stuttering, teleporting, weird flings etc; throughout the game, anything newly weird of moving stuff that you see (mostly the blocks from the dropper)
  • Fixed a bug that could prevent you from using the /gear | /give command on others

  • Fixed some potential problems with all guns (controller, touchscreen and no keyboard) and added the missing firing animation on the AK-47 when using touchscreen devices

  • Fixed some other small bugs

12-01-2023 - Small patch
  • Fixed the new Ithaca model not showing up in the wiki

  • Fixed the Rebirth token upgrade not applying to Strong Armour

10-01-2023 - Small patch
  • Slightly increased Elite Soldier spawn chance in general

  • Doubled the Elite Soldier spawn chance when using the admin command

  • Fixed shotgun tooltip to the correct model

  • Increased visuals for the Cash crates

09-01-2023 - Small patches
  • New GUI in the bottom left of the screen to show some stats, namely:

    • Health

    • Armour

    • Jetpack fuel (when a jetpack is equipped)

  • Added three new badges

    • “Rebuilder” 20 Rebirths (+3 Rebirth tokens extra reward, Neutron upgrader listed but was already present in-game)

    • “Mercenary” 20 Elite Soldier eliminations (+10 000 Cash reward; also required for Scourge title)

    • “Protector” 100 Elite Soldier eliminations (+50 000 Cash reward; also required for Bane title)

  • Increased the chance to hit for Elite Soldiers to 90% (from 80%)

  • Increased 75 Elims Cash reward to +1 000 (from +500) and 250 Elims Cash reward to +3 000 (from +2 500)

  • Increased the Crystal Cash gain to 400% of the normal value (from 350%)

  • Changed the shotgun model, now to an actual Ithaca :slight_smile:

  • Slightly reduced most gun fire sound volumes and ranges

  • Fixed gaining cash notification when eliminating soldiers

  • Fixed gunship wiki entry not being visible

  • Some performance and memory improvements

04-01-2023 - Small patch
  • Added armour gear to the admin commands, and includes an admin-only armour (“Tough armour”; +17 armour)

  • Removed the ability to buy one-life health and speed bonuses from the shop

  • Created the settings tab, which combines music, tags and other options

    • Show Rebirth GUI

    • Enabling the sound when you click on GUI items

    • The ability to remove the admin commands cooldown for yourself on non-private servers

  • Changed the Champion title/tag/prefix requirement to 200 KOs (from 100 KOs)

  • Fixed some admin command problems

    • Added a chance to get elite soldiers when using /Soldier

    • Fixed some gear not being able to be given with the mentioned command (they did work with other words, but eh, that doesn’t help)

    • Fixed size change commands to not have a cooldown when in a private server

  • Removed all Holiday items and decorations

  • Not a complete list, as small unlisted patches fixed and added some stuff as well in the previous two weeks or so

16-12-2022 - Day-after update
  • Added admin tag

  • Added Venomshank as admin weapon

  • Fixed the small Christmas trees being able to be pushed

  • Fixed the Crown of Leaves not being able to picked up

15-12-2022 - Admin + Christmas

Mostly small changes, also includes some small Christmas stuff and Admin. Hopefully still fun and not abusive.

  • Added Admin gamepass and new commands
    • The idea is that you are able to do stuff which helps you greatly, without it ruining the Tycoon core loop itself (so no free cash) or other’s gameplay too much
    • Admin commands:
      • /Sparkles (VIP+)
      • /Shine | /Neon (Mega VIP+)
      • /Morph (Super VIP+)
      • /Size
      • /Speed
      • /Health
      • /Heal
      • /Sit
      • /Teleport | /Tp
      • /Fling
      • /Gear | /Give
      • /Crate
      • /Soldier
      • /Nuke
      • /Message
    • Many of these commands have a cooldown when used on others, in private servers however there’s no cooldown to use them on your friends!
    • The exceptions that always have some form of cooldown are /Crate, /Soldier, /Nuke and /Message
  • Christmas!
    • Added a santa hat as event item
    • Added some decorations
  • Soldiers spawn slightly faster
  • Elite soldiers now wear a red and black uniform to help in visually identifying them
  • Changed the mines and laser to not be an insta kill, but do 1000 damage. This is normally an insta kill anyway, but not if you use admin of course
  • Increased armory owner door cost to 600k (from 500k)
  • Some visual improvements to the nuke
  • Increased the Premium Jetpack fuel to 400 (from 350)
  • Slightly increased xp gain (~20%) from eliminating soldiers, collecting cash crates, finding the crystals (every time) and getting the crown and crystal badges (once)
  • Fixed a long standing problem causing anything with explosion only being able to damage a single humanoid enemy
  • Some more extensive performance improvements (hopefully noticeable on lower-end devices that often crash
29-11-2022 - More balancing
  • Some balance changes (again, mostly meant for late-game)
    • Price changes:
      • Increased Jeep cost to 100k (from 80k)
      • Increased Owner Door for garage to 200k (from 150k)
      • Reduced Jetpack cost to 3M (from 4M)
      • Reduced Airstrike cost to 4M (from 5M)
      • Reduced Dominus Empyreus cost to 7.5M (from 8M)
      • Reduced Dominus Frigidus cost to 10M (from 15M)
    • Rebirth Token changes:
      • Increased Nuclear Upgrader extra cash per drop to 175 (from 170)
      • Increased Gold Rig cash per drop to 2000 (from 1750)
      • Reduced Antimatter Rig load time to 1.75 seconds (from 2)
      • Reduced Dark Matter Condensator load time to 10.5 seconds (from 11)
      • Reduced Upgrader Dark Matter Condensator load time to 8.4 seconds (from 9)
  • Squashed some bugs as well
27-11-2022 - Balancing
  • Rebirthing now requires 1 extra button per 2 Rebirths (down from 1 extra button per 1 Rebirth)
  • Added Rebirth upgraders to the second and third floor conveyors (12 and 20 Rebirths required respectively)
    • Second floor upgrader has +10 000 cash per item (+14 000 on Rebirth upgraded)
    • Third floor upgrader has +130 000 cash per item (+200 000 on Rebirth upgraded)
  • Achieving the Crate collector badge now grants +50% more Cash per Crate
  • Increased several XP rewards for some (harder) badges:
    • Crate collector to 600 (from 400)
    • 75 Elims to 35 (from 25)
    • 250 Elims to 100 (from 75)
    • 1250 Elims to 500 (from 400)
    • 2500 Elims to 1000 (from 750)
    • 7 Rebirths to 350 (from 300)
  • Some Rebirth token upgrade balancing:
    • Gear:
      • Speedcoil +15 walkspeed (from +14)
      • Uzi max spread to 0.925 (from 0.95)
      • M1 Garand max spread to 0.875 (from 0.9)
      • P90 reload time to 2.35 seconds (from 2.4)
    • Droppers:
      • First dropper cooldown reduced to 1.75 seconds (from 2)
      • Second dropper cooldown reduced to 1.75 seconds (from 2)
      • Third dropper cooldown reduced to 1.75 seconds (from 2)
      • Hydro dropper cooldown reduced to 2.3 seconds per drop (from 2.4)
      • Mega dropper cooldown reduced to 7.25 seconds (from 7.5)
      • Diamond rig base cash increased to 3750 (from 3500)
  • Whether your mines are armed is now saved across sessions
  • Fixed some problems with using and mistakes in the wiki
  • Hopefully fixed any and all problems that can occur when equipping a weapon, causing it not to work
  • Fixed the Crown of Leaves badge applying to everyone
26-11-2022 - Billionaire badge + more

Some small changes, and a new badge for the people that love to grind (AFK :))

  • Added a billionaire badge and tag

  • Reduced M1 Garand cost from 10k to 8k

  • Changed keycodes for the planes:

    • Fire lasers is now E (from R)

    • Accelerate is now Shift (from E)

    • Decelerate is now Crtl (from Q)

  • Slightly more Roaming soldiers will now spawn, they will also roam around a bit less

  • Slightly increased bullet speeds for most weapons

  • Increased 1250 Elims badge xp reward from 250 to 400 (not that this means much to anyone except me)

  • Increased 2500 Elims badge xp reward from 600 to 750

  • Reduced some sound volumes across the board

  • Changed the M16 bayonet button/keybind on controllers from DPad down to L1

  • Added particles to the plane engines

  • Fixed gun aiming problems for rotating the screen on touch screen devices

    • This was especially problematic for devices that load in slowly and rotate while already in-game
  • Fixed a bug that could mess up your keysbinds when rapidly equipping and unequipping your plane tools

  • Fixed some internal data management, so that very rare cases of some of your data not loading on joining (especially when mass restarting servers) are now gone

  • Fixed a bug that caused your equipped tool to get destroyed when using /Hatreset

21-11-2022 - Tags
  • Implemented new Roblox chat system:

  • It looks quite different, so let me know how you would like it changed

    • Implementation of commands is really easy, so here’s the first:

      • /HatReset to reset your hat (just ‘advertised’ in the system chats for now)

      • Who knows when or what other commands can show up in the future

  • Added a tag selection system:

    • You can now select which chat tag you want, based on the conditions

    • Changed the existing tags, added new ones for badges and removed the Cash VIP tag

    • The tag is now also visible above your Tycoon

  • Some small changes in the Tycoon:

    • Added Rebirth token rewards to the Rebirth upgraders on the 1st floor

    • Increased 2nd floor Railing cost to 125k (from 100k)

    • Decreased Ithaca cost to 500k (from 550k)

    • Increased Minigun cost to 800k (from 700k)

    • Decreased 150 HP cost to 500k (from 750k)

    • The Lucky upgrader (7 Rebirths) now only shows after you’ve bought the first Rebirth upgrader

    • Added Power Generator as second requirement for 2nd floor lights

  • Reduced the range of the sound of gear across the board

  • Fixed the M16 not being removed on Rebirthing

  • The wiki object orientation no longer resets on selecting another object

17-11-2022 - Small patch
  • Added XP and cash rewards to the tutorial

  • Increased the soldier ammunition clip from 8 to 14 and they now have a 20% chance to miss their shots

  • You can no longer shoot the M16 while using the bayonet

  • Improved the muzzle flash particle for most guns

  • Improved the grenade launcher’s equip(ped) animation

  • Added particles on dying due to a laser door

  • Added two new songs

  • Fixed unintented force field removal from guns and added foce field removal when equipping the airstrike

13-11-2022 - Plane improvements

This update greatly improves the way the planes work, with some small added functionality and changes:

  • Changed and improved the planes:
  • They now automatically follow your mouse/middle of the screen after you fire up the engine
  • You are now able to zoom in up to first person
  • Added an offset to the weapon projectiles based on your speed and direction (so the projectiles don’t clip through the ship anymore)
  • They now start at half their max speed, changing the speed is now a gradual but continuous process
  • Computer players can switch the camera mode to your liking on keyboard/mouse (key: C)
    • Changed some hotkeys
      • Keyboard:
        * Fire lasers: R (was E)
        * Increase speed: E (was M)
        * Decrease speed: Q (was N)
      • Gamepad:
        * Fire lasers: R2 (trigger; was L1)
      • The fire lasers button on mobile now requires holding down, instead of it being a toggle
  • Unequipping the plane tool or jumping out of the plane while flying disables the plane
  • Added dynamic thrusters to visualize your speed
  • The flying sound is now also dynamically changed to auditorily give your speed
  • Fixed the plane tools not working sometimes after regenerating the them
  • Fixed the special triggered sound playing for everyone, regardless of your position
  • Fixed a bug that could cause the plane to get destroyed when you died outside of it, with someone else in it
  • The jetpack can no longer be used while being in a plane
  • Removed a hint which was not valid anymore and added a new one
12-11-2022 - Day-after update
  • Pistol fire animation shows a bit less recoil

  • Collecting cash through soldiers or crates now also gives you more than 1 cash if you’re still in the starter team

  • Added four more colours to the colorizer

  • Slightly larger muzzle flashes for most guns

  • Fixed the click dropper not saving properly (if you have bought it, it will now work at that current level -likely a nice boost if you bought low levels multiple times

11-11-2022 - Big polishing

Added a few things and tweaked the Rebirth rules. Upcoming change to only R15 avatars.

  • Changed the amount of buttons bought needed to Rebirth:

  • The baseline is still 80 buttons, this goes up 1 needed bought button per Rebirth, up to the maximum of 98 buttons

  • Added a new gun, the M16

  • 5 Rebirths are required, it’s quite a good gun :smiley:

  • Has an unique bayonet attack

  • Includes Rebirth token upgrade

  • Improved the guns and knives in various ways:

  • Added animations, when equipped, firing (/slashing) and reloading. Not complete, and I’m not a good animator

  • Improved the firing point

  • Added small muzzle flashes

  • Changed the knife activation on mobile devices to a seperate button, instead of clicking on the screen

  • Improved knife hit check

  • Arms are now visible in first person

  • Tycoon changes:

  • Increased Rebirth upgrader cost to 500 (from 1) and Lucky upgrader cost to 3000 (from 1)

  • Increased jetpack cost to 4M (from 3M)

  • Increased robust armour cost to 3M (from 2M)

  • Increased recon helmet cost to 2M (from 1.5M)

  • Decreased dominus infernus cost to 5M (from 7M)

  • Decreased dominus empyreus cost to 8M (from 10M)

  • Decreased dominus frigidus cost to 15M (from 20M)

  • Increased Rebirth token upgrade for upgraders on the first floor:

    • First upgrader to +45 cash (from +43)
    • Second upgrader to +125 cash (from +120)
    • Nuclear upgrader to +170 cash (from +160)
    • Robux upgrader to +255 cash (from +240)
  • Some changes to the wiki, should be better to view on mobile

  • Added a camera shake during the nuke explosion

  • Fixes:

    • Fixed a problem with using multiple nukes possibly not triggering the explosion sound
    • Fixed planes only firing from a single gun
    • Fixed not being able to stop firing the gunship lasers (until they’re out of ammunition)
    • Fixed a problem that could cause multiple reloads at once
  • A few other small changes and improvements not listed

06-11-2022 - Tycoon balance
  • Combined some starting structures into the first buttons

  • Lowered the jeep turn speed to 1.5 (from 2)

  • Changed the requirement for the Robux buttons at the start to the second dropper

  • Changed the requirement for the low walls to the second dropper

  • Added the low walls upgrade requirement to the power generator

  • Decreased the low walls cost to 100 (from 250)

  • Decreased owner door cost to 500 (from 750)

  • Decreased the paths cost to 300 (from 2.5k)

  • Decreased the low walls upgrade cost to 750 (from 1250)

  • Decreased the Uzi cost to 1.5k (from 6k)

  • Decreased the M1 Garand cost to 10k (from 12k)

  • Increased garage owner door cost to 150k (from 100k)

  • Decreased gold rig cost to 75k (from 100k)

  • Decreased diamond rig cost to 125k (from 150k)

  • Increased Ithaca cost to 550k (from 500k)

  • Increased minigun cost to 700k (from 600k)

  • Increased ladder cost to 300k (from 250k)

  • Increased armory owner door cost to 500k (from 350k)

04-11-2022 - Small patch
  • Increased airstrike cost to 5M (from 4M)

  • Increased sniper cost to 1.5M (from 500k)

  • Hopefully fixed the final problems with the jeep turret

02-11-2022 - Day-after update

Some further Tycoon tweaking and general update on yesterday’s changes

  • The game now remembers whether you paused the music and if paused, will not play on rejoining
    • Added a cash on Rebirth reward to the 10M badge of 1k

    • Increased the cash on Rebirth reward to the 100M badge to 4k (from 750)

    • Increased some XP rewards for badges:

      • Increased XP rewards of the 10M and 100M badges (35 → 50 and 90 → 150 respectively, not that that means much to anyone except me)
      • Increased XP rewards of the 250, 1250 and 2500 elims badges (60 → 75, 225 → 250 and 500 → 600 respectively)
      • Increased XP rewards of the 1000 crates badge (300 → 400)
    • Button cash required changes

      • Reduced roof collector cost to 500k (from 1M)
      • Reduced dark matter condensator cost to 1.5M (from 2.5M)
      • Reduced upgraded dark matter condensator cost to 3M (from 5M)
      • Increased armory owner door to 350k (from 250k)
      • Reduced strong armour cost to 2M (from 5M)
      • Reduced runway cost to 2M (from 5M)
      • Reduced railing cost to 500k (from 600k)
      • Increased third bunker cost to 800k (from 500k)
      • Increased fourth bunker cost to 1.25M (from 750k)
    • Updated some chats from the server

    • Fixed the fifth bunker cost showing as 1.5M (showed 1.25M)

    • Fixed a rare bug that could occur when getting awarded an improved M1911 causing bullets to float

    • Fixed the jeep turret and normal turrets sometimes not working (lag-based I believe)

    • Removed the final lurking halloween items

01-11-2022 - Rebirth Rework

This update mainly focuses on the rework of the Rebirth system, but also rebalances the Tycoon a bit, replaces the jeep and adds some other new content!

  • Completely reworked the Rebirth system
    * Instead of having to buy the sixth bunker on the third floor and then having to buy your Rebirth with Cash
    * You now have to buy 80 (subject to change) buttons with Cash, after which you can Rebirth for free
    * Removed previous GUI and added a new GUI to the bottom of your screen, which can be hidden and shows your progress to Rebirth
    * Improved resetting Rebirth tokens GUI

    • Reworked the jeep again, it’s look has changed and it now has a turret (which needs a second person to use if you want to ride and shoot)

      • Currently no wiki model
    • New Tycoon buttons:

      • Decorations button, after buying first wall expansion on the second floor, costs 20k
        • Adds a few plants and a sign to the base
      • Expand minefield button, after buying final wall expansion on the second floor (and minefield), costs 1.5M
        • Expands the minefield in front and adds mines on the left side of the base
    • By clicking the ‘choose your Tycoon’ button when joining, you now teleport to the Tycoon your arrow points to

    • Tycoon button price changes:

      • Increased power generator cost to 10k (from 3k)
      • Decreased first floor owner door cost to 750 (from 2k)
      • Decreased first floor low walls cost to 250 (from 300)
      • Decreased first floor upgrade low walls cost to 1250 (from 1500)
      • Decreased first floor further upgrade walls cost to 10k (from 15k)
      • Decreased third dropper cost to 150 (from 175)
      • Decreased hydro dropper cost to 400 (from 425)
      • Decreased second upgrader cost to 4250 (from 4500)
      • Decreased antimatter rig cost to 900k (from 1M)
      • Decreased fighter plane cost to 10M (from 15M)
      • Increased bomber plane cost to 15M (from 10M)
    • Rebirth required button changes:

      • Increased the amount of Rebirths needed for 300 HP to 3 (from 2)
      • Increased the amount of Rebirths needed for Airstrike to 4 (from 2)
      • Added Rebirth requirement of 1 Rebirth to 250 HP
      • Added Rebirth requirement of 1 Rebirth to Bomber plane
    • Button requirement changes:

      • Removed power generator requirement from buying second floor (kept the power generator requirement to lights)
      • Removed the sixth bunker requirement to the upgraded dark matter condensator
      • Added paths requirement to minefield (rare to not have paths before minefield, but still)
    • Some button position changes (gamepasses are most clear)

    • Slightly moved some previously present mines and changed the UI

    • Increased force field after spawning to 60 seconds

    • Halved all plane laser damage, doubled fire rate and ammo (but not reload speed); also tweaked the laser sound

    • Slightly increased most bullet sizes

    • Some GUI changes on the left and right sides of the screen

    • Removed all Halloween content (replaced the songs with new ones)

  • Mines now no longer explode when parts of a KO’d player (or soldier) touches it

    • Fixed sometimes dying due to your own Tycoon’s lasers while Rebirthing
    • Fixed being able to damage your own plane with the bomber bomb, laser and fighter lasers
    • Removed all Tycoon gear when you Rebirth
    • Fixed Sniper range not applying correctly on Touchscreen devices
27-10-2022 - Small patch
  • Added a few more spawn points on top of the mountain
  • Increased condensator base cash from 60k to 75k, increased speed from 16 to 15 seconds
  • Increased Rebirthed condensator base cash from 90k to 100k, increased speed from 12 to 11 seconds
  • Increased upgraded condensator base cash from 75k to 100k
  • Increased Rebirthed upgraded condensator base cash from 125k to 150k
  • Fixed the tooltip for the upgraded condensator showing 6M price instead of the actual 5M.
  • Changed the wiki button spot (now under the music button instead of the top left
23-10-2022 - Cheaper Rebirths

Changed the rebirth costs to get progressively harder (hopefully more people will Rebirth now…), reverted the game to R6 and some small other stuff

  • Reduced Rebirth costs:
    • First Rebirth costs 10M, second 20M, third 30M, fourth 40M, after that 50M
  • Reverted to R6 (to check performance, may be changed later again)
  • Reduced paths cost to 2.5k (from 4k)
  • Reduced Uzi cost to 6k (from 7.5k)
  • Reduced M1 Garand cost to 12k (from 12.5K)
  • Reduced second conveyor upgrade (first floor) cost to 1.25k (from 1.5k)
  • Reduced mega dropper cost to 7.5k (from 8k)
  • Changed some dependencies on the second floor to encourage buying more droppers
  • Some back-end stuff (fixes, other performance improvements)
18-10-2022 - Small patch
  • Added the choice for the player between R6 and R15
  • Again, hopefully some performance improvements
14-10-2022 - Small patch
  • Changed the jeep again, back to earlier behavior. It’s not better, I’m working on that still
  • Still trying to fix crashes on old mobile devices; did another step, but I can’t find the actual cause
09-10-2022 - Halloween

In this update, mostly some small Halloween decorations

  • Reduced Second dropper cost from 50 to 40 cash
  • Reduced Third dropper cost from 200 to 175 cash
  • Reduced Hydro dropper cost from 500 to 450 cash
  • Reduced First upgrader from 1250 to 1200 cash
  • Added Halloween decorations in the Tycoon and the map
  • Added a Halloween Dominus for 100 cash, buyable from the start
  • Added three ‘halloween’ songs (just a bit of a creepy vibe)
  • Again, I hope to have improved performance (if you use a iPhone 6+ or lower, or a iPad Air 3 or lower, please let me know whether you experience crashes)
06-10-2022 - Small patch
  • The first Rebirth now only costs 20M! After that it’s 50M per Rebirth still
  • Fixed roaming Soldier spawns
  • Fixed a Rebirth token exploit
  • Hopefully again some improved performance
29-09-2022 - Voice chat + performance
  • Hopefully some performance improvements! ( I won’t bore you with the details, one memory leak, removed redundant checks and some combining of code)
  • Changed the Medkit reload time from 10 to 15 seconds, 8 to 12 seconds for the normal and Rebirthed item respectively
  • Allowed voice chat (finally!)
28-09-2022 - Bug fixes
  • Fixed the soldiers not counting as Elims, but as KOs
  • (Hopefully) fixed touchscreen devices sometimes using PC controls when chatting (not sure about the behavior)
  • Fixed jumping out of planes: you now do not hear the flying sound and your keys are unbound properly
  • Fixed the Jeep being unable to be destroyed
  • Added three music tracks
27-09-2022 - R15 update
  • Updated to R15 with all the necessary changes to accomodate for that
  • Improved the jeep
  • Added a second roaming soldier model
  • Slightly reduced Elite Soldier spawn chance
25-09-2022 - Small patch
  • Added a small xp reward for resetting your Rebirth Tokens
  • The Jetpack wiki information is updated to give better information
  • Small update on the touchscreen touch-particles
  • Slightly increased the Shoot button for guns on Touchscreen
  • Performance improvements
  • Fixed the Rebirthed Jetpack not working on first equip
  • Fixed your cash not updating immediately when buying the Rebirth Token reset
16-09-2022 - More and better Rebirth rewards
  • Added a reset button for the Rebirth rewards

  • This returns your Rebirth tokens to your inventory

  • This costs 20M and is only possible when you are able to Rebirth, by clicking on the Gem

  • Added 5 new Rebirth rewards, for: Speed Coil, Weak Armour, Strong Armour, Medkit, Jetpack

  • Also includes their entries to the wiki

  • Added the Click Dropper, Premium Jetpack and Vehicles to the wiki

  • Added extra rewards for the first and seventh Rebirth Badges: +1 and +2 Rebirth tokens respectively

  • Added the possibility to buy Rebirth tokens for 50 Robux in the shop

  • Added xp rewards for buying gamepasses (devproducts already had an xp reward)

  • Slightly lowered needed xp to level, starting from level 1, especially notable until level 60

  • Reduced the cooldown for the click dropper by 0.1 seconds, starting from level 2

  • Reduced the price of the owner door for the main entrance (on the first floor) from 2500 to 2000

  • Added the third dropper as a second dependency to do the first conveyor upgrade on the first floor

  • Fixed the Rebirth upgraded P50 ammo clip (from 30 to 50)

  • Some performance improvements and miscellaneous bug fixes

12-09-2022 - Rebirth Rewards Rework

The RRR update includes the following two main features:

  • Improved Rebirth Rewards, 33 in total for this update!
    • Every Rebirth, you gain one Rebirth token to spend on an upgrade of a Tycoon item
    • The items which you can upgrade included in this update are the Tycoon weapons (not all gear) and all non-Rebirth droppers and upgraders (including gamepasses)
  • An in-game wiki with the stats for the Rebirth upgradable items + some more
    • I’m good at UI at all; hopefully this is informative to help you decide what Rebirth upgrades to buy without being to ugly

Other stuff includes (in general)

  • Weapon balance (no detailed notes, but slightly improved bullet speeds for most guns and some less bullet spread overall)
  • Reduced the price of the Armory Owner Door from 500k to 250k
  • Reduced the price of the Dark Matter Condensator from 3M to 2.5M
  • Reduced the price of the Third Floor Railing from 725k to 600k
  • 4 new songs
  • Bug fixes!
    • Notable: guns on spawning when touchscreen should work again!
  • Miscellaneous changes