Miner's Haven open-sourced: everything you need to make your own factory game

Some games are using the same name and creating mods of the game. As far as I can tell these are NOT allowed without permission, correct? Are they at risk of a potential shutdown/DMCA? I would like to send them a screenshot of your answer so they will change the names if needed.

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It says in the original thread that mods are allowed to be made as long as it’s not used commercially

I’ll explain my question better.

What counts as Brand Property?

If brand property includes scripts and/or models from the game, what is included for use commercially in projects?

Foxy is sending very mixed messages about the games currently, best I can tell from him is that all scripts, models, map, and names are property of them and cannot be used in anything commercial. This is the whole game as far as I can tell, is it not?

Normally that means: game title, game icon, game logo, game thumbnails, and probably also badge and game pass images. Anything related to branding, not content.

I recommend taking the conversation about what games are using which content inappropriately to DMs with relevant parties. :slightly_smiling_face:

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Hey berezaa (or any other member that can help) I remember in the game there was a a feature that allowed players to join the Berezaa games discord server for in game rewards. I would like to include that feature in one of my future games and while looking through the scripts for Miners Haven I couldn’t find anything. If anyone could help point me in the right direction atleast this would be much appreciated. Thanks.

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It was deleted from the files. In order to do this you would generate a unique code and use a discord bot/webhook to send it.

Update: I’ve released my other popular mining game Azure Mines as a free model on Roblox. This time around I specifically designed it like a kit to make it easy to edit and remix for people that don’t have advanced scripting knowledge. Theres no license, go wild and do whatever you want with it.

Edit: If you are using the kit you can join the Infinite Mining Games Discord for scripting help, kit announcements and to share your creations or to check out what others are making! Infinite Mining Games

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Cool! thanks for the kit. Love your games, I’ll probably use it a lot.

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Nice! But i got a question, we can use Modules instead of storing the ores data inside each ore? There is any difference when doing it? And what do you recommend me to use, Modules or values?

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This is awesome. As a diehard fan of both AM and MH it’ll be so fun to tinker around with these kits. Can’t wait to take a look!

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This is a first! I haven’t seen a major developer do this, unless it was from the Games team in like 2014. Cool!

I remember when I used to play Azure Mines,I loved it a lot and spent a lot of my time on it.Sadly a developer can’t update his old creations forever, everything must come to an end. The good thing is that with this kit, people might create cool games and continue your work.

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NICE!
:grinning:
I build own Miner Haven Construction Kit.

Yes, I made a fan game of Azure Mines, but I have one issue on it:
I am trying to make it unique by each time somebody joins, the gift can be different from the blue-yellow gift. These are the gifts I mostly put:
https://www.roblox.com/catalog/1237428/
and this one:
https://www.roblox.com/catalog/6125503/
I am trying to find a solve for this one.
Can anynody give me how to make this thing I explained unique?

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The mining kit is slightly broken. Both of the pickaxe scripts look for “stats”, a nonexistent child of the pickaxe

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Would like to change certain player stats, how can I do that?

How do you add halloween themed items like the current MH has?

You will need to find them on the Roblox library if they were submissions.

If they put it out as a Free Model, anyone can use them. They should not be getting mad if they put it out there for everyone.

Is this game in R6 or R15? I can see that the animation are both R15 and R6