[quote] Dude, nice lol, this looks like a total front pager
I disagree with the nature of the game passes tipping fairness towards rich though, as with almost every other roblox game. unless you made it so it balances out too. well done though
Bomb Head is best minigame lol [/quote]
Eh, the perk bonuses are very small advantages that wouldn’t hinder game play at much, if at all.
I love it! You’ve got a great variation of old-school minigames combined with newer ones, like the ice cube game. I don’t really have any complaints, though some minigames should be tweaked. The one with the mines should have more mines generated on the sides as most people now hug the walls and get to the end that way by only hitting one, and sometimes even no mines. The game with the tiles in which you have to go to the right coloured tile each time in order not to die is a bit too slow. More than half the people survive that every time.
Having a bit of trouble with this.
When ever I tweak the times I either make it too hard or too easy and I can’t really find a timing that is ‘just right’.
I think it’s the settings menu.
I want players to be able to change the game settings (the silver gear at the bottom of the screen) even while in first person mode.
The lobby looks very similar to the Super Bomb Survival one, which gave me some sort of ‘rip-off’ feeling in the beginning.
I gave the game a try and kind of got addicted. After a while I noticed I was playing over 2 hours already, ha. Fun minigames, lots of never-seen-before ones aswell which gives the game an unique mark.
So today I released the V1.0 update officially transitioning the game out of beta.
Its been a tough time getting this out, but I’d just like to quickly thank all of you who have sent me messages of kindness and support over the past few weeks.
Its meant a lot to me personally to know there are such nice, supportive people out there.
So thank you!