Minimal but noticeable shifting in part positions and parts being registered in places they are not

Hey, i need serious help, Roblox studio is bugging out on me when i try to move parts.
The position of parts keeps shifting or showing that they are in position they are not.


I tried to change the Z position to without the .007 and this happened

It’s virtually impossible to build good looking things when it’s all covered in these tiny gaps that show up from a far and break welds.

This part is almost perfectly aligned but it says it’s .400 to the right.
Please help! It’s really infuriating :slightly_frowning_face:

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Roblox seems to really like doing this, I don’t know why. Here’s the plugin I use to remedy the issue.

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Thank you so much, you have no idea how much of a life saver and a mental sanity saver this might be! I’ll tell ya if it helps :stuck_out_tongue:

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Nevermind, i click snap selection to grid and what i have selected along with anything welded to it get’s sent 3,000,000,000,000,000,000 studs in the Y direction (Yeah, went out of the workspace.)

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That’s really odd. What grid size are you using in the plugin?

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0.1 studs grid.

[FILLER CAUSE NEEDS AT LEAST 30 CHARACTERS]

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That’s super bizarre, sorry that happened. The only other real solution for the problem is just to round the floats manually in the properties, but that’s really, really annoying to do.

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The problem is when i try to correct it, it just snaps back to the wrong spot, and again, it keeps shifting.
Also, it only goes 5,000,000,000,000,000,000 studs away when it’s welded to something.

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How far away are you from the origin exactly? Can you tell us the position of one of the parts that aren’t being aligned properly?

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To expand on what @XAXA is saying, if you are building somewhere that is far from the point 0,0,0 you are likely encountering a floating point error. Unfortunately, there isn’t anything to do to fix this except building closer to the origin, as the further you are, the worse the offset gets.

I dont think this is the case though as you’re only about 1000 studs away from 0,0,0.

Since I’m not experiencing this on the latest version of studio, I bet that its being caused by something on your end, possibly a plugin running in the background. Try disabling all of your plugins to see if that’s the cause.

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You can see it in the screenshots. But i already moved them again.

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This is especially problem with complex unions. After unioning the assets will move at minimum of 0.7 increments.
ITS HIGHLY ANNOYING

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You could try using the multi tool which has a snap to grid function.

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please fix this is still happening

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