Hello, I am confused on how to make a mirror maze for my horror game.
I have done some research on the devforum for some ways to do it but they do have their limitations, such as, high performance impact and not rendering certain avatar parts properly.
Here is an example of a mirror maze:
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You would need it to be on a high end/performance pc since there would be a lot of rendering going on. (As well as a lot of replication going on constantly)
Should this be done on the server or client?
Me personally, I would do everything on the client and not overload the server which could cause lag for other players.