Hello there. I’ve got a slight issue I’m trying to fix.
Pictures underneath. (As I’m a new member, I can’t upload more quality pictures)
Screen;
https://gyazo.com/ad7ac752dfd9d7d86448fe96a194802f
Explorer;
https://gyazo.com/bdde224c90b82fbaaf18b2572e887927
StarterGUI;
https://gyazo.com/c6b8dbccaaf1ea5df6cf0b49abd2e8f2
Script;
https://gyazo.com/5fb0a3aef2ae847e0f6653da1cf9beb3
What I want it to do is;
- Player types in coordinates (x,y,z)
- Player clicks the part named “ClickPart”
- Missile Part launches 100 studs into the air, then proceeds towards the coordinates.
(I’m not doing pathfinding yet, so it is fine if it goes right towards it, with no regard to other parts in the way. Just getting the basis done first.)
Now what it actually does;
https://gyazo.com/050a6d7808c0c52f7850f869183fb98b
All goes fine, it goes up to 100 studs, then just deviates from the gameplan and does its own thing. I don’t even know why it would go up and down for the second time. Just makes no sense.
That is my issue. This is my first post, so please be lenient if I didn’t follow the format correctly. This is my first time attempting to use Tweening. If there is another more efficient way, please do feel free to explain.
(I’m trying to make an ICBM Launcher)
Thanks for all the help, and all feedback, whether or not it is related to the problem, is appreciated.
EDIT: If access or more pictures is needed, I’ll provide.