When the local player’s Player.Character property is nil, JumpRequest does not fire at all. This led to some confusing debugging until I realized the root cause. Ideally, this should be clearly documented.
Page URL: https://create.roblox.com/docs/reference/engine/classes/UserInputService#JumpRequest
Hi @DaDude_89! Thanks for flagging this.
I added your recommendation to the JumpRequest api docs and it should be out in the next docs deploy.
Have a great day!
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