Hi everyone on dev forum!
This is my first post here so please excuse any mistakes i make in posting this (like wrong topic or something), but I recently was trying to import a large .fbx file into roblox studio. Unfortunately I have been met with the following error, which results in parts of the model being untextured, however in blender it looks fine. The error is as follows:
Surface appearance failed to load, PBR textures may not be visible in game
I have looked for people with the same problem but that has not amounted to much.
Thanks in advance!
EDIT:
I fixed it after hours of trying different things! The solution I found is to export from blender as GLTF, rather than FBX.