Okay, here I have a basic tower defense script. Mobs spawn, go to the end of the road, and are removed, after which the next mobs appear. But, as you can see the mobs spawn, but do not go. Although when I put prints in the script to move, they are shown. The question, is how come he moved, but it would not move, and the next question is why after the mob appears, the following do not appear.
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This doesnβt mean the Script thinks its moving, You are basically telling the Code to fire a sequence of events that would make the NPC move. You are basically just Debugging the Process.
Have you Tried unanchoring the Mob?
I have a mob is not fixed, also I tried with other mobs, they move